Lainie Goldstein, Chief Financial Officer of Take-Two Interactive Software, Inc. (TTWO -0.65%), sold 1,335 shares on September 2, 2026, according to a recent SEC Form 4 filing.
Transaction summaryMetricValueTransaction value$291,000Shares sold1,335Post-transaction shares (directly held)~282,000Post-transaction value$60.96 millionTransaction value based on SEC Form 4 weighted average sale price ($217.65); post-transaction value based on September 2, 2026 market close ($216.14).
Key questionsWhat prompted this disposition of common stock?
The sale was a non-discretionary event initiated to satisfy tax withholding requirements upon the vesting of previously granted restricted stock units (RSUs), as established by a Rule 10b5-1 election.What is the scope of the officer's remaining equity exposure?
Lainie Goldstein continues to hold ~282,000 shares directly, which include derivative securities in the form of unvested time and performance-based RSUs.How has the stock performed relative to the execution price?
The transaction was executed at $217.65 per share, while the stock has delivered a -10% one-year total return as of the September 2, 2026 transaction date.What is the current market valuation of the officer's holdings?
Based on the $214.69 market price as of the September 4, 2026 market close, the remaining direct position of 282,039 shares is valued at approximately $60.55 million.Company OverviewMetricValueShare Price (as of market close 2026-09-04)$214.69Market Capitalization$40.1 billionRevenue (TTM)$6.7 billionNet Income (TTM)-$320.4 millionCompany SnapshotTake-Two Interactive develops, publishes, and markets interactive entertainment experiences globally through its portfolio of labels including Rockstar Games, 2K, Private Division, and T2 Mobile Games, generating revenue primarily from premium game titles, digital distribution, and in-game monetization.The company operates a diversified business model centered on the development and publishing of high-quality interactive entertainment across console, PC, and mobile platforms, with revenue derived from game sales, subscription services, and recurring digital content.Take-Two serves a global consumer base spanning casual to hardcore gamers across multiple demographics, with particular strength in the action-adventure and sports gaming segments through its iconic franchises including Grand Theft Auto (GTA) and Red Dead Redemption.Take-Two Interactive is a global leader in interactive entertainment, leveraging a portfolio of premium gaming franchises and diversified distribution channels across console, PC, and mobile platforms.
The company's competitive advantage derives from its development of culturally significant, narrative-driven titles and its established publishing infrastructure that enables efficient monetization across multiple revenue streams. Headquartered in New York, Take-Two maintains a strategic focus on creating immersive entertainment experiences that drive sustained engagement and recurring revenue generation.
What this transaction means for investorsCFO Lainie Goldstein's Sept. 2 sale of Take-Two Interactive stock took place as the highly anticipated Grand Theft Auto 6 approaches its Nov. 19 launch date. As a result of the game's impending release, she sold for $217.65 per share, well above the 52-week low of $187.63 reached earlier in the year.
That said, this disposition was non-discretionary and executed specifically to cover tax withholding obligations tied to the vesting of RSUs, rather than being a market-timed investment decision. An RSU is a form of compensation where a company grants an employee shares of stock at a future date. When that vesting date arrives, as was the case here, a "sell to cover" transaction occurs to pay the related taxes.
Take-Two's share price is riding on a successful GTA 6 rollout, a game that was years in the making. Its predecessor, GTA 5, accounted for nearly 70% of sales when it was released in the company's 2014 fiscal year.
Consequently, Take-Two anticipates revenue in its 2027 fiscal year, ending next March 31, will hit about $8 billion. That's nearly a 20% increase over the $6.7 billion made in fiscal 2026.
Robert Izquierdo has positions in Take-Two Interactive Software. The Motley Fool has positions in and recommends Take-Two Interactive Software. The Motley Fool has a disclosure policy.
Allianz Asset Management GmbH grew its holdings in shares of Take-Two Interactive Software, Inc. (NASDAQ:TTWO – Free Report) by 527.3% during the 2nd quarter, according to its most recent 13F filing with the Securities and Exchange Commission (SEC). The institutional investor owned 363,970 shares of the company’s stock after buying an additional 305,952 shares during the quarter. Allianz Asset Management GmbH owned approximately 0.19% of Take-Two Interactive Software worth $90,985,000 at the end of the most recent reporting period.
Several other institutional investors and hedge funds have also recently added to or reduced their stakes in the business. Mayflower Financial Advisors LLC increased its stake in Take-Two Interactive Software by 3.6% during the 1st quarter. Mayflower Financial Advisors LLC now owns 1,364 shares of the company’s stock worth $269,000 after buying an additional 48 shares during the period. Mitsubishi UFJ Morgan Stanley Securities Co. Ltd. grew its stake in shares of Take-Two Interactive Software by 5.7% in the first quarter. Mitsubishi UFJ Morgan Stanley Securities Co. Ltd. now owns 963 shares of the company’s stock worth $190,000 after acquiring an additional 52 shares in the last quarter. Huntington National Bank increased its position in shares of Take-Two Interactive Software by 4.5% during the fourth quarter. Huntington National Bank now owns 1,335 shares of the company’s stock worth $342,000 after acquiring an additional 57 shares during the period. UMB Bank n.a. raised its position in Take-Two Interactive Software by 12.4% in the 4th quarter. UMB Bank n.a. now owns 535 shares of the company’s stock valued at $137,000 after purchasing an additional 59 shares in the last quarter. Finally, Ballentine Partners LLC boosted its stake in shares of Take-Two Interactive Software by 6.0% in the 4th quarter. Ballentine Partners LLC now owns 1,063 shares of the company’s stock valued at $272,000 after buying an additional 60 shares during the period. 95.46% of the stock is owned by institutional investors.
Analyst Ratings Changes Several brokerages have commented on TTWO. Weiss Ratings reiterated a “sell (d-)” rating on shares of Take-Two Interactive Software in a research note on Friday, July 10th. Piper Sandler reissued an “overweight” rating on shares of Take-Two Interactive Software in a report on Tuesday, June 16th. UBS Group reissued a “buy” rating on shares of Take-Two Interactive Software in a research report on Monday, August 10th. Roth Capital raised their price target on Take-Two Interactive Software from $295.00 to $300.00 and gave the stock a “buy” rating in a research note on Monday, August 10th. Finally, DA Davidson reissued a “buy” rating and issued a $300.00 price objective on shares of Take-Two Interactive Software in a report on Monday, August 10th. One research analyst has rated the stock with a Strong Buy rating, nineteen have issued a Buy rating, one has assigned a Hold rating and one has assigned a Sell rating to the stock. According to MarketBeat, the stock has an average rating of “Moderate Buy” and an average target price of $296.95.
Check Out Our Latest Stock Report on Take-Two Interactive Software Insider Activity at Take-Two Interactive Software In other Take-Two Interactive Software news, insider Daniel Emerson sold 4,421 shares of the company’s stock in a transaction on Monday, June 15th. The shares were sold at an average price of $215.00, for a total transaction of $950,515.00. Following the completion of the transaction, the insider owned 118,407 shares in the company, valued at approximately $25,457,505. This represents a 3.60% decrease in their position. The sale was disclosed in a filing with the Securities & Exchange Commission, which can be accessed through the SEC website. The transaction was executed under a pre-arranged Rule 10b5-1 trading plan. Also, CEO Strauss Zelnick sold 40,000 shares of the firm’s stock in a transaction on Monday, August 10th. The stock was sold at an average price of $252.64, for a total transaction of $10,105,600.00. The SEC filing for this sale provides additional information. Insiders have sold 52,658 shares of company stock worth $12,948,552 in the last 90 days. Corporate insiders own 1.12% of the company’s stock.
Take-Two Interactive Software Stock Performance Shares of TTWO stock opened at $214.69 on Tuesday. The stock’s 50-day moving average price is $239.35 and its 200 day moving average price is $223.66. Take-Two Interactive Software, Inc. has a 52-week low of $187.63 and a 52-week high of $265.94. The stock has a market capitalization of $40.14 billion, a PE ratio of -124.10, a price-to-earnings-growth ratio of 1.43 and a beta of 0.97. The company has a quick ratio of 1.06, a current ratio of 1.06 and a debt-to-equity ratio of 0.52.
Take-Two Interactive Software (NASDAQ:TTWO – Get Free Report) last released its quarterly earnings results on Friday, August 7th. The company reported ($0.18) EPS for the quarter, missing the consensus estimate of $0.33 by ($0.51). Take-Two Interactive Software had a positive return on equity of 12.25% and a negative net margin of 4.79%.The company had revenue of $1.53 billion for the quarter, compared to analysts’ expectations of $1.36 billion. During the same quarter last year, the company earned ($0.07) EPS. Take-Two Interactive Software’s revenue for the quarter was down 2.1% compared to the same quarter last year. Take-Two Interactive Software has set its Q2 2027 guidance at 0.900-1.000 EPS and its FY 2027 guidance at 5.750-6.000 EPS. As a group, equities research analysts forecast that Take-Two Interactive Software, Inc. will post 5.51 EPS for the current year.
Take-Two Interactive Software Company Profile (Free Report)
Take-Two Interactive Software is an American video game publisher headquartered in New York City. Founded in 1993 by Ryan Brant, the company is publicly traded on the NASDAQ under the ticker TTWO and is led by Chairman and CEO Strauss Zelnick. Take-Two operates through distinct publishing labels that manage development, marketing and distribution of interactive entertainment for a global audience.
Take-Two’s publishing portfolio includes Rockstar Games and 2K, as well as the Private Division label, which supports independent and mid-size developers.
Featured Stories Five stocks we like better than Take-Two Interactive Software 3 Under-the-Radar Defense Stocks With Record Backlogs This Korea ETF Has Soared, But the Rally May Not Be Over Why Guidewire’s Post-Earnings Plunge May Not Last Ride-Share Reckoning: Tesla Drives Into Uber’s Lane Want to see what other hedge funds are holding TTWO? Visit HoldingsChannel.com to get the latest 13F filings and insider trades for Take-Two Interactive Software, Inc. (NASDAQ:TTWO – Free Report).
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Grand Theft Auto VI (GTA VI) finally has a release date. Take-Two Interactive NYSE: TTWO confirmed the Nov. 19 launch, and preorders are already open. The company's Q1 earnings report for its fiscal year 2027 (FY2027) confirmed that demand isn't in question.
Take-Two Interactive Software Today
TTWO
Take-Two Interactive Software
$214.69 +0.56 (+0.26%)
As of 09/4/2026 04:00 PM Eastern
$187.63▼
$265.94$296.95
Further confirmation came when Rockstar's "Extended Look" preview pulled in 31.1 million views on Netflix NASDAQ: NFLX, topping the platform's English-language film chart. That's proof of a loyal audience that's been waiting for over a decade.
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But investors still have to consider questions concerning demand and supply. On the demand side, will players actually buy new hardware for this game?
On the supply side, can Sony NYSE: SONY and Microsoft NASDAQ: MSFT even meet that demand if they do?
Neither question threatens Take-Two directly. Both threaten the console makers whose price tags keep climbing.
GTA VI Demand Is Strong Despite Rising Console PricesThe consumer hesitation story feels thin. First, it's important to separate the lock from the key. In this case, both the game and the hardware it runs on are expensive, but it's a relative term.
GTA VI will be the first game to test consumers' appetite for a download that will cost $80. (Remember, there will be no physical disk for this launch.) But when positioned beside an audience that's been starving for this update, Take-Two is likely to shatter its numbers.
That sentiment is shared by analysts who see this as being the biggest launch gaming has ever seen. Some analysts are projecting more than 45 million units sold at launch.
The console side is another question altogether, with both Sony and Microsoft raising their prices on the PlayStation 5 (PS5) and the Xbox, respectively. Nevertheless, families have bought consoles around big titles in every generation. That means a $650 PS5 or an $800 Xbox Series X is an expensive, but plausible, holiday gift. Particularly for consumers on the upper leg of the K-shaped economy.
The real constraint isn't willingness to pay. It's whether Sony and Microsoft can keep consoles in stock through the holiday rush. That's a supply chain problem, not a demand problem, but it's one where Take-Two has no exposure either way.
Take-Two Stock Fell Despite Strong GTA VI DemandSince the launch date was revealed, TTWO dropped sharply. Shares fell as much as 7% in a single session amid speculation about a delay and leaked footage, even though Rockstar reaffirmed its Nov. 19 release date. Investors read the Netflix reveal as fully priced in, then some. The stock has since traded below both its 50- and 200-day moving averages.
That's notable because TTWO's chart had been flashing a golden cross, with the 50-day simple moving average sitting above the 200-day. That's typically a bullish technical signal. The latest pullback to around $215 pushed the share price below both lines, raising the question of whether that cross was a false signal rather than the start of a real uptrend.
Technicals aside, the fundamental story hasn't changed. Rockstar executive Rob Nelson reaffirmed the development timeline in a late-August interview, and analysts at Jefferies and Bank of America both said the leaked clips had little real impact on demand. The sell-off looks more like nerves than a change in the underlying thesis.
Wall Street Still Sees Upside for TTWO StockAnalyst sentiment hasn't budged. Twenty of the 22 analysts tracked by MarketBeat rate TTWO a Buy, with an average price target near $297, implying roughly 37% upside from recent levels. Retail investors appear to be following suit, treating the pullback as an entry point rather than a warning sign.
The gap between price action and analyst conviction is the setup. Nothing about the underlying GTA VI catalyst has changed. Net bookings guidance for fiscal 2027 still calls for roughly 20% growth, driven almost entirely by the November launch. The stock is simply catching up to expectations that had run ahead of themselves after the Netflix reveal.
Sony and Microsoft Face the Real GTA VI Console RiskThis is where the console pricing story matters. Sony and Microsoft absorb the cost, and the backlash, of getting hardware into homes. Sony's repeated price hikes and its push toward a digital-only future have drawn real consumer frustration. Microsoft's $800 Xbox Series X is a tough sell on its own merits, GTA VI or not.
Take-Two doesn't carry that risk. Whether a player buys a new PS5, a new Xbox, or plays on a console they already own, Take-Two gets paid the same way. The publisher doesn't need console upgrade cycles to succeed. It just needs the installed base, current and new, to keep buying software. With more current-gen consoles in homes than GTA V had at its debut, that base is already large and growing.
Why GTA VI Makes Take-Two the Cleaner Gaming TradeThe recent drop looks like a sentiment reset, not a thesis break. Analyst price targets, none of which have moved, still imply meaningful upside from current levels. The golden cross may prove premature, but the fundamental catalyst, a record-setting launch with genuine, demonstrated demand, remains intact.
Take-Two Interactive Software, Inc. (TTWO) Price Chart for Saturday, September, 5, 2026
Investors weighing this trade should watch two dates closely: Rockstar's expected online-mode announcement around October, and the Nov. 19 launch itself. Both carry the potential to reignite the stock, provided the pullback holds above recent lows.
Bottom line: TTWO remains the cleaner way to play GTA VI's launch. Console makers face pricing backlash and holiday supply risk. Take-Two collects regardless of which box ends up under the tree.
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Today, 2K announced that NBAÂ 2K27, the latest iteration of the NBA video game franchise developed by Visual Concepts and published by 2K, is now available wor
Despite the long-standing hype and high viewership drawn by the Grand Theft Auto 6 (GTA6) extended look on August 27, Take-Two Interactive (NASDAQ: TTWO) stock investors have yet to see much gain from the video game’s popularity.
Specifically, TTWO shares met the gameplay reveal at about $233 and rallied to $235.39 one day later, but have collapsed 7% since and closed at $216.68 on Tuesday, September 1. The Wednesday pre-market brought little change, and the equity slid another 0.31% overnight to its press time price of $216.
Given the Take-Two Interactive stock price performance, investors who wanted to take advantage of the gaming publisher’s marketing move and put $1,000 in TTWO shares ahead of the reveal would have lost $72.96.
Even worse, those encouraged by the initial upsurge, thus purchasing at $235.39 on August 28, would have seen their position diminish to $917.63 by the morning of September 2, thus losing $82.37.
TTWO stock price one-month chart with trading since the extended look highlighted. Source: Google Is Take-Two Interactive stock a good investment ahead of GTA 6 launch? Meanwhile, the benefits of investing in Take-Two Interactive shares appear uncertain despite the success of GTA 6 appearing, by press time, guaranteed.
Indeed, reports from September 1 indicate that the extended look at the upcoming installment of the popular Grand Theft Auto franchise exceeded 31 million within just four days.
Additionally, despite the initial reaction being generally positive but also featuring occasional signs of skepticism or disappointment, the online discourse moved more firmly into optimism and satisfaction in the following days.
The financial side also appears positive, with pre-orders allegedly exceeding 4 million by late August despite GTA 6 being scheduled for release on November 19.
Considering that, over the years, ordering ahead of the launch, and especially before the review embargoes are lifted became controversial due to bad practices rampant in the industry, the number of buyers showcases gamers’ confidence in the product.
Still, TTWO stock has been performing rather poorly in the last year and is 10% in the red on the 12-month chart, raising the possibility that – despite how the equity performed in the wake of previous GTA releases – investors banking on the newest installment might find themselves disappointed.
Featured image via Shutterstock
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Beacon Pointe Advisors LLC bought a new stake in shares of Take-Two Interactive Software, Inc. (NASDAQ:TTWO – Free Report) in the second quarter, according to its most recent 13F filing with the Securities and Exchange Commission. The firm bought 2,311 shares of the company’s stock, valued at approximately $578,000.
A number of other institutional investors and hedge funds also recently bought and sold shares of TTWO. Mayflower Financial Advisors LLC boosted its position in Take-Two Interactive Software by 3.6% in the 1st quarter. Mayflower Financial Advisors LLC now owns 1,364 shares of the company’s stock valued at $269,000 after buying an additional 48 shares during the period. Mitsubishi UFJ Morgan Stanley Securities Co. Ltd. raised its stake in shares of Take-Two Interactive Software by 5.7% in the first quarter. Mitsubishi UFJ Morgan Stanley Securities Co. Ltd. now owns 963 shares of the company’s stock valued at $190,000 after acquiring an additional 52 shares in the last quarter. Huntington National Bank raised its stake in shares of Take-Two Interactive Software by 4.5% in the fourth quarter. Huntington National Bank now owns 1,335 shares of the company’s stock valued at $342,000 after acquiring an additional 57 shares in the last quarter. UMB Bank n.a. boosted its holdings in Take-Two Interactive Software by 12.4% in the fourth quarter. UMB Bank n.a. now owns 535 shares of the company’s stock valued at $137,000 after purchasing an additional 59 shares during the period. Finally, Ballentine Partners LLC boosted its holdings in Take-Two Interactive Software by 6.0% in the fourth quarter. Ballentine Partners LLC now owns 1,063 shares of the company’s stock valued at $272,000 after purchasing an additional 60 shares during the period. 95.46% of the stock is currently owned by hedge funds and other institutional investors.
Insider Buying and Selling at Take-Two Interactive Software In related news, Director Laverne Evans Srinivasan sold 362 shares of the firm’s stock in a transaction dated Monday, August 17th. The stock was sold at an average price of $245.01, for a total transaction of $88,693.62. Following the transaction, the director owned 8,357 shares of the company’s stock, valued at $2,047,548.57. This trade represents a 4.15% decrease in their ownership of the stock. The transaction was disclosed in a filing with the SEC, which is available through this link. Also, Director Jon J. Moses sold 500 shares of the business’s stock in a transaction dated Monday, June 22nd. The shares were sold at an average price of $244.61, for a total value of $122,305.00. Following the completion of the transaction, the director owned 21,868 shares in the company, valued at $5,349,131.48. This trade represents a 2.24% decrease in their position. Additional details regarding this sale are available in the official SEC disclosure. In the last ninety days, insiders have sold 101,346 shares of company stock valued at $23,450,007. Corporate insiders own 1.12% of the company’s stock.
Take-Two Interactive Software Stock Down 6.7% TTWO opened at $219.70 on Tuesday. Take-Two Interactive Software, Inc. has a one year low of $187.63 and a one year high of $265.94. The company has a debt-to-equity ratio of 0.52, a quick ratio of 1.06 and a current ratio of 1.06. The stock has a market capitalization of $41.08 billion, a P/E ratio of -126.99, a price-to-earnings-growth ratio of 1.56 and a beta of 0.97. The business’s 50-day simple moving average is $241.88 and its 200-day simple moving average is $222.95. Take-Two Interactive Software (NASDAQ:TTWO – Get Free Report) last released its quarterly earnings results on Friday, August 7th. The company reported ($0.18) EPS for the quarter, missing the consensus estimate of $0.33 by ($0.51). Take-Two Interactive Software had a negative net margin of 4.79% and a positive return on equity of 12.25%. The business had revenue of $1.53 billion during the quarter, compared to analysts’ expectations of $1.36 billion. During the same quarter last year, the company earned ($0.07) EPS. The firm’s revenue for the quarter was down 2.1% compared to the same quarter last year. Take-Two Interactive Software has set its Q2 2027 guidance at 0.900-1.000 EPS and its FY 2027 guidance at 5.750-6.000 EPS. Analysts anticipate that Take-Two Interactive Software, Inc. will post 5.51 EPS for the current year.
Take-Two Interactive Software News Roundup Here are the key news stories impacting Take-Two Interactive Software this week:
Positive Sentiment: Analysts remain broadly bullish, with recent Buy and Overweight ratings and a median price target of $291, well above the recent trading range. Take-Two Falls as GTA VI Leak Overhang Appears to Pressure Sentiment Positive Sentiment: Take-Two was highlighted as a “Final Trade” on CNBC’s Halftime Report, while commentary continues to point to the company’s long-term opportunity from its major gaming franchises. CNBC Final Trades Neutral Sentiment: Recent coverage focused on potential demand for GTA VI Ultimate Edition preorders, suggesting strong consumer interest but providing no confirmed sales data. What Is Take-Two Seeing in GTA VI Ultimate Edition Preorders? Negative Sentiment: Renewed gameplay leaks have raised concerns that unauthorized footage could disrupt Rockstar Games’ carefully managed marketing campaign or dampen enthusiasm before launch. Because TTWO’s valuation reflects substantial success from GTA VI, even minor uncertainty can trigger profit-taking. Take-Two Stock Drops Amid GTA 6 Leaks Negative Sentiment: Quiver Quantitative reported 67 insider sales and no insider purchases during the past six months, which may add to selling pressure, although such transactions do not necessarily reflect management’s outlook. Analysts Set New Price Targets Several equities research analysts have weighed in on the company. JPMorgan Chase & Co. assumed coverage on Take-Two Interactive Software in a report on Tuesday, August 11th. They set an “overweight” rating and a $310.00 price target on the stock. BMO Capital Markets reissued an “outperform” rating on shares of Take-Two Interactive Software in a research report on Tuesday, July 28th. Zacks Research cut shares of Take-Two Interactive Software from a “strong-buy” rating to a “hold” rating in a report on Tuesday, August 25th. UBS Group reiterated a “buy” rating on shares of Take-Two Interactive Software in a report on Monday, August 10th. Finally, Oppenheimer increased their price objective on shares of Take-Two Interactive Software from $265.00 to $280.00 and gave the company an “outperform” rating in a research report on Monday, August 10th. One analyst has rated the stock with a Strong Buy rating, nineteen have given a Buy rating, one has issued a Hold rating and one has issued a Sell rating to the company’s stock. According to MarketBeat.com, the company currently has a consensus rating of “Moderate Buy” and an average target price of $296.95.
Read Our Latest Research Report on TTWO
Take-Two Interactive Software Company Profile (Free Report)
Take-Two Interactive Software is an American video game publisher headquartered in New York City. Founded in 1993 by Ryan Brant, the company is publicly traded on the NASDAQ under the ticker TTWO and is led by Chairman and CEO Strauss Zelnick. Take-Two operates through distinct publishing labels that manage development, marketing and distribution of interactive entertainment for a global audience.
Take-Two’s publishing portfolio includes Rockstar Games and 2K, as well as the Private Division label, which supports independent and mid-size developers.
Read More Five stocks we like better than Take-Two Interactive Software Securing AI: 5 Most-Upgraded Stocks From the Q2 Reporting Season Insiders Are Betting Big on These 3 Healthcare Stocks 3 Stocks for Investors Who Still Believe Cash Is King Dollar General and Dollar Tree Are Recovering, But Not for the Same Reason Want to see what other hedge funds are holding TTWO? Visit HoldingsChannel.com to get the latest 13F filings and insider trades for Take-Two Interactive Software, Inc. (NASDAQ:TTWO – Free Report).
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Cathie Wood keeps trimming Roblox while pivoting ARK's capital toward a surprising corner of the energy market, and the pressure on RBLX stock is compounding from a direction most investors are not watching.
Roblox stock is falling harder than its sector fund and its top gaming peer this Tuesday morning, on a session with no company news to explain the underperformance. The identifiable pressure comes from continued selling by Cathie Wood’s ARK Invest, without any overnight announcement from Roblox (NYSE:RBLX | RBLX Price Prediction) itself. The rotation detail is the story: ARK sold Roblox on the same day it bought a nuclear supplier.
In morning trading, Roblox stock declined 3% to $39.92, extending a punishing stretch that leaves shares down 49% year to date through Monday’s close. Take-Two Interactive (NASDAQ:TTWO) stock, by contrast, retreated 0.9% to $217.66, barely moving on the session. However, RBLX stock did recover some of Tuesday morning’s losses by 11:00 a.m. ET.
VanEck Video Gaming and eSports ETF (NASDAQ:ESPO) declilned 0.6% to $96.80. Invesco QQQ Trust (NASDAQ:QQQ) fell 0.93% to $710.11. Roblox stock is falling several times harder than either its own sector fund or the large-cap technology benchmark, which frames the move as a name-specific unwind rather than a gaming sector event.
ARK Rotates Out of Consumer Platforms, Into Nuclear Power Reportedly, ARK Invest sold roughly $6.5 million of Roblox stock on August 20 and bought roughly $7.6 million of BWX Technologies across three of its funds on the same day. The outlet characterized the firm as continuing to divest Roblox.
BWX Technologies (NYSE:BWXT) manufactures nuclear reactors and fuel for defense applications and components for commercial nuclear plants. The company is now making microreactors that could power AI data centers, so the trade reads as capital moving out of consumer platform growth and toward AI-adjacent power (we picked five stocks positioned for the nuclear restart, utilities and fuel included, in a free report). That is the type of rotation ARK has favored during 2026.
ARK’s daily trade files have shown recurring Roblox sales through August, so today’s price action on Roblox reflects an ongoing trim rather than a single-day event. The offsetting purchase in BWX Technologies lines up with a broader pattern where ARK has redirected capital toward power and infrastructure names positioned to benefit from AI data center buildouts.
A global bond selloff that has lifted the 10-year Treasury note yield to 4.8% only compounds the pressure on unprofitable growth names like Roblox. Duration-sensitive names typically carry the most exposure to rising discount rates, and that macro backdrop helps explain why the ARK trim is landing so hard on Roblox stock today.
Growth Rate and Year-to-Date Slide Point Opposite Directions The tension for Roblox investors sits between two data points that pull in opposite directions. Roblox’s second-quarter 2026 revenue rose 43% year over year to more than second-quarter 2026 revenue rose 43% year over year to more than $1.4 billion.4 billion, and trailing twelve-month revenue reached $5.7 billion. Growth at that scale is unusual for a name trading this far off its highs.
Roblox’s operating performance has held up even as the stock has slid. Daily active users reached 123 million in Q2, up 10% year over year, and free cash flow grew 66% to $294 million. Cash generation like that is atypical for a company still posting large GAAP losses.
Yet, Roblox posted a trailing 12-month net loss of $1 billion billion. Roblox stock carries no P/E ratio because the company is unprofitable, and its price-to-sales ratio has fallen below 5. Analyst consensus price target on Roblox stock still sits at $48.32, above the current quote.
A separate SEC Form 4 filing showed Chief People and Systems Officer Sean Jack Buckley sold 4,321 shares on August 24 at a weighted average price of $38.68, worth $167,13667,136. The sale was executed under a Rule 10b5-1 trading plan adopted on November 3, 2025, and Buckley retains 87,213 shares directly. That’s a routine, pre-scheduled disposition of a small portion of his holding.
What to Watch Next Take-Two Interactive has its own catalyst wall approaching that Roblox doesn’t have this quarter. NBA 2K27 launches on September 4, and Grand Theft Auto VI is scheduled for November 19, the single largest scheduled catalyst in gaming this year. Take-Two shares had drifted 10% lower over the past month, so today’s flat move on Take-Two Interactive looks more like stabilization than a rally.
Investors could look for signs that ARK’s next daily trade file slows or continues the Roblox trim. Traders may want to keep an eye on whether the $40 level, briefly lost this morning, is reclaimed by Roblox stock into the close.
Position sizing on Roblox should reflect that the stock now trades as a duration-sensitive growth name with an active institutional seller layered on top, so keeping any add on the smaller side makes sense until the ARK flow settles. The fundamental growth story at Roblox remains intact at 43% revenue growth, and price action is likely to stay choppy while this rotation runs.
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Emmy-winner headlines new series of spots directed by Jody Hill; will debut as official in-game host for new ‘Poker Dash’ feature coming soon
SAN MATEO, Calif.--(BUSINESS WIRE)--Zynga Inc., a wholly-owned publishing label of Take-Two Interactive (NASDAQ: TTWO) and a global leader in interactive entertainment, today announced that Zynga Poker, one of the largest free-to-play mobile poker games, has tapped famed actor Keegan-Michael Key to be your ‘Inner Winner’, the confident voice inside your head telling you to grab life by the chips and go all in.
Fronting the new multi-channel campaign as your ‘Inner Winner’, Key brings his signature energy to tap into the same competitive spirit that draws millions of players to Zynga Poker daily. With a growing roster of game modes, Zynga Poker gets players straight into action against real people, zero bots, bringing the thrill of the poker table wherever they play. Key will also debut as in-game host of Poker Dash, a new fast-paced feature coming soon.
Directed by Jody Hill from Caviar, the new spots bring together two comedy heavyweights, pairing Hill’s sharp-witted storytelling with Key’s unmistakable comedic energy. As the ultimate hype man, Key pops up when you least expect him, proving that any moment, no matter how mundane, can be leveled up when you listen to your ‘Inner Winner’ and make your next big move at the poker table. Click to watch on YouTube.
“We’ve all got that little voice in our heads telling us to trust our instincts, mine can sometimes be a little more energetic than most,” said Keegan-Michael Key. “Getting to play everyone’s ‘Inner Winner’ was an absolute blast, and I love that players will hear me cheering them on, both when they’re watching the campaign, and when they’re playing Zynga Poker.”
“Poker is all about that moment of truth: trust your instincts, make your move, and play to win,” said Yaron Leyvand, Executive Vice President, Mobile Games, Zynga. “That’s the spirit behind our ‘Inner Winner’ campaign. Keegan-Michael Key brings that inner voice to life with exactly the energy and personality we envisioned, and we’re excited to give players a campaign that celebrates that voice and reminds us all to embrace our ‘Inner Winner’.”
Players can catch Keegan-Michael Key in-game now and get ready to channel their ‘Inner Winner’ in Poker Dash, coming soon. Download Zynga Poker for free on the App Store, Google Play, and ZyngaPoker.com. To watch the campaign spots, follow Zynga Poker on Instagram, Facebook, and YouTube.
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Zynga is a wholly-owned publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO)
About Zynga, Inc.
Zynga is a global leader in interactive entertainment with a mission to connect the world through games and a wholly-owned subsidiary of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). With massive global reach in more than 175 countries and regions, the combined diverse portfolio of popular game franchises has been downloaded more than 10 billion times on mobile, including Color Block Jam, CSR2™, Empires & Puzzles™, Game of Thrones: Legends™, Game of Thrones Slots Casino™, Golf Rival™, Harry Potter: Puzzles & Spells™, Hit it Rich! Casino™, Match Factory!™, Merge Dragons!™, Toon Blast™, Toy Blast™, Wizard of Oz Slots Casino™, Words With Friends™, and Zynga Poker™. Founded in 2007, Zynga is headquartered in California with locations in North America, Europe, and Asia. For more information, visit www.zynga.com or follow Zynga on X, Instagram, Facebook, or the Zynga blog.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher, and marketer of interactive entertainment for consumers around the globe. We develop and publish products principally through Rockstar Games, 2K, and Zynga. Our strategy is to create hit entertainment experiences, delivered on every platform relevant to our audience through a variety of sound business models. Our pillars - creativity, innovation, and efficiency - guide us as we strive to create the highest quality, most captivating experiences for our consumers. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.
All trademarks and copyrights contained herein are the property of their respective holders.
The statements contained herein, which are not historical facts, including statements relating to Take-Two Interactive Software, Inc.'s ("Take-Two," the "Company," "we," "us," or similar pronouns) outlook, are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "should," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for our future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks, and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties, including risks relating to the timely release and significant market acceptance of our games; the risks of conducting business internationally, including as a result of unforeseen geopolitical events; the impact of changes in interest rates by the Federal Reserve and other central banks, including on our short-term investment portfolio; the impact of inflation; volatility in foreign currency exchange rates; our dependence on key management and product development personnel; our dependence on our NBA 2K and Grand Theft Auto products and our ability to develop other hit titles; our ability to leverage opportunities on PlayStation®5 and Xbox Series X|S; factors affecting our mobile business, such as player acquisition costs; and the ability to maintain acceptable pricing levels on our games.
Other important factors and information are contained in the Company's most recent Annual Report on Form 10-K, including the risks summarized in the section entitled "Risk Factors," the Company’s most recent Quarterly Report on Form 10-Q, and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.
Take-Two Interactive Software, Inc. faces a near-term stock dip despite GTA 6's massive organic marketing and industry anticipation. Current GTA 6 preorders (~4.86 million) lag initial bullish assumptions, but 80 days remain before launch, and aggressive marketing is expected. TTWO's valuation appears stretched (forward P/E 34x), yet long-term upside exists from GTA 6's multi-year, multi-platform sales and potential online monetization.
Index Dow Jones -0,7 % na 53185,9 b. S&P 500 -0,33 % na 7686,14 b. Nasdaq Composite -0,12 % na 26370,89 b.
Pondělní obchodní den končí v červeném teritoriu, do kterého spadl ihned po otevření. Negativní náladu vyvolala obava z opětovného vyostřování konfliktu na Blízkém východě, kde USA po delší prodlevě útočili na Iránské pozice.
Navzdory dnešnímu mírnému poklesu si indexy v srpnu polepšily. Dow Jones přidal 1,3 %, Nasdaq 3,9 % a posílil S&P 500 2,6 %. Ze sektorů se s dvouciferným růstem dařilo zejména základním materiálům, naopak pokles téměř 5 % postihl utility.
Take-Two Interactive Software ztrácí 6,67 % po úniku záběrů z dlouho připravované hry GTA VI. Objevují se spekulace o možném odkladu vydání hry z důvodu její nepřipravenosti. Vydavatel hry únik označil za nepříjemný, ale nadále potvrzuje spuštění na 19. listopadu. Společnost již v minulosti uvedení na trh 2x posunula, z původně plánovaného roku 2025, na květen a následně listopad roku 2026. Dlouhý vývoj vzbuzuje u investorů očekávání bambusového efektu, kdy po náročné přípravě a růstu kořenového systému přichází raketový vzestup. Další odsun by tak mohl vést ještě k silnějšímu propadu.
Index S&P 500 -0,33 % na 7686,14 b. Nejsilnější sektory S&P Změna Nejslabší sektory S&P Změna Energie +2,1 % Komunikační služby -1,6 % Informační technologie +0,3 % Utility -1,2 % Nezbytná spotřeba -0,3 % Průmysl -1,2 % Nejsilnější akcie S&P Změna Nejslabší akcie S&P Změna Crowdstrike Holdings (CRWD) +5,8 % Edison International (EIX) -23 % Tesla (TSLA) +5,5 % PG&E Corp (PCG) -20 % Sandisk Corp (SNDK) +5,5 % Aon (AON) -9,5 % Coinbase Global (COIN) +5,3 % Howmet Aerospace (HWM) -7,5 % SLB (SLB) +4,8 % Take-Two Interactive Software (TTWO) -6,7 %
Marek Kameništiak
Fio banka, a.s.
Prohlášení
Take-Two Interactive (TTWO -6.78%) stock is heading lower in today's trading. The company's share price was down 6.6% as of 1:10 p.m. ET. The S&P 500 was down 0.5% at the same point in the daily session, and the Nasdaq Composite was down 0.4%.
Take-Two stock is moving lower today amid leaks surrounding Grand Theft Auto VI (GTA VI) -- by far the most important game in the company's release pipeline. The video game publisher's share price is also under pressure due to macroeconomic concerns about the bond market, inflation, and interest rate outlook.
Image source: Getty Images.
GTA VI leaks continue to weigh on Take-Two stock Grand Theft Auto VI is on track for release on Nov. 19, but its pre-release promotional campaign is encountering snags due to video and information leaks. Substantial amounts of footage and info about the game's content have been leaked online, and it's caused some investors to take a more cautious approach to Take-Two stock. The company's share price is now down roughly 14% year to date.
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What's next for Take-Two and GTA VI? While some fan responses to the leaked GTA VI footage and info have been negative, excitement surrounding the game remains very high. Ideally, Take-Two would have pretty much full control over the game's pre-release campaign and be able to let its marketing campaign evolve without leakers throwing curveballs into the process -- but the leaks are unlikely to derail the game's performance. If GTA VI turns out to be the high-quality, blockbuster release that players are expecting, the current controversies and uncertainty surrounding the content leaks will likely have very little long-term impact.
Keith Noonan has positions in Take-Two Interactive Software. The Motley Fool has positions in and recommends Take-Two Interactive Software. The Motley Fool has a disclosure policy.
Index Dow Jones -0,64 % na 53216,18 b. S&P 500 -0,47 % na 7675,22 b. Nasdaq Composite -0,34 % na 26311,38 b.
Závěr měsíce se nese v negativní náladě po vyostření konfliktu USA s Iránem, kdy po měsíční pauze znovu mluví zbraně. Cena ropy je na vzestupu po útoku USA na dvě odpaliště raket Iránu. WTI se obchoduje nad hranicí USD 85,5 při růstu 2,5 % a Brent pokořil cenovku USD 90. Z indexu S&P jako jediný roste sektor energií. Přibližně o 1,5 % posilují ExxonMobil i Chevron.
Citelnějším poklesem se obchoduje sektor utilit, kde klesá zejména Edison International (- 24 %) a PG&E Corp (- 19 %). Hlavním důvodem je kalifornská legislativa týkající se odpovědnosti energetických společností za škody při požárech. Kalifornie upravila návrh tak, že neobsahuje očekávanou ochranu utilit před žalobami pojišťoven.
Dnešek je pro Apple (- 1,8 %) posledním dnem pod vedením současného CEO. Tim Cook do vedení společnosti nastoupil v roce 2011. Pochlubit se může například uvedením Apple Watches, anebo AirPods. Cena akcie za jeho působení posílila o 2300 %.
Do nákupního módu se přepnulo Strategy (3,08 %). Společnost reportovala nákup celkem 4 603 Bitcoinů v celkovém objemu cca USD 370 mil.
Z indexu Dow Jones v zeleném teritoriu drží pouze sedm emisí na čele se Salesforce (1,8 %) a naopak nejvíce klesá Alphabet (- 2,2 %).
Index S&P 500 -0,47 % na 7675,22 b. Nejsilnější sektory S&P Změna Nejslabší sektory S&P Změna Energie +1,1 % Komunikační služby -1,7 % Informační technologie +0 % Utility -1,4 % Nezbytná spotřeba -0,4 % Reality -1,3 % Nejsilnější akcie S&P Změna Nejslabší akcie S&P Změna Tesla (TSLA) +5,0 % Edison International (EIX) -24 % Veeva Systems (VEEV) +4,3 % PG&E Corp (PCG) -19 % Crowdstrike Holdings (CRWD) +4,1 % Howmet Aerospace (HWM) -8,7 % Coinbase Global (COIN) +3,8 % Aon (AON) -7,4 % Deere (DE) +3,6 % Take-Two Interactive Software (TTWO) -6,6 %
Marek Kameništiak
Fio banka, a.s.
Prohlášení
Bank of Nova Scotia acquired a new position in Take-Two Interactive Software, Inc. (NASDAQ:TTWO – Free Report) in the second quarter, according to its most recent disclosure with the Securities and Exchange Commission. The institutional investor acquired 18,411 shares of the company’s stock, valued at approximately $4,602,000.
Several other institutional investors and hedge funds have also recently added to or reduced their stakes in TTWO. MCF Advisors LLC purchased a new stake in Take-Two Interactive Software in the fourth quarter worth $25,000. Mosley Wealth Management increased its holdings in Take-Two Interactive Software by 266.7% in the 2nd quarter. Mosley Wealth Management now owns 110 shares of the company’s stock worth $27,000 after acquiring an additional 80 shares during the last quarter. Meeder Asset Management Inc. bought a new stake in Take-Two Interactive Software in the 2nd quarter valued at about $32,000. Essential Partners LLC raised its stake in Take-Two Interactive Software by 333.3% in the 1st quarter. Essential Partners LLC now owns 169 shares of the company’s stock valued at $33,000 after acquiring an additional 130 shares during the period. Finally, Rachor Investment Advisory Services LLC bought a new stake in Take-Two Interactive Software in the 4th quarter valued at about $34,000. Hedge funds and other institutional investors own 95.46% of the company’s stock.
Take-Two Interactive Software Stock Down 0.2% Shares of NASDAQ:TTWO opened at $232.93 on Wednesday. The firm has a fifty day moving average of $242.37 and a 200 day moving average of $222.13. Take-Two Interactive Software, Inc. has a 52-week low of $187.63 and a 52-week high of $265.94. The company has a debt-to-equity ratio of 0.52, a quick ratio of 1.06 and a current ratio of 1.06. The firm has a market capitalization of $43.55 billion, a PE ratio of -134.64, a price-to-earnings-growth ratio of 1.55 and a beta of 0.97.
Take-Two Interactive Software (NASDAQ:TTWO – Get Free Report) last released its earnings results on Friday, August 7th. The company reported ($0.18) earnings per share for the quarter, missing analysts’ consensus estimates of $0.33 by ($0.51). The firm had revenue of $1.53 billion during the quarter, compared to the consensus estimate of $1.36 billion. Take-Two Interactive Software had a positive return on equity of 12.25% and a negative net margin of 4.79%.The business’s quarterly revenue was down 2.1% compared to the same quarter last year. During the same quarter in the previous year, the firm earned ($0.07) EPS. Take-Two Interactive Software has set its Q2 2027 guidance at 0.900-1.000 EPS and its FY 2027 guidance at 5.750-6.000 EPS. As a group, research analysts anticipate that Take-Two Interactive Software, Inc. will post 5.51 EPS for the current fiscal year. Analyst Upgrades and Downgrades TTWO has been the topic of several research reports. BTIG Research boosted their price target on shares of Take-Two Interactive Software from $293.00 to $313.00 and gave the company a “buy” rating in a research report on Monday, August 10th. Zacks Research upgraded shares of Take-Two Interactive Software from a “hold” rating to a “strong-buy” rating in a research note on Monday, July 27th. Wedbush reissued an “outperform” rating and set a $300.00 target price on shares of Take-Two Interactive Software in a report on Monday, August 10th. Roth Capital increased their target price on Take-Two Interactive Software from $295.00 to $300.00 and gave the stock a “buy” rating in a research report on Monday, August 10th. Finally, Piper Sandler reaffirmed an “overweight” rating on shares of Take-Two Interactive Software in a report on Tuesday, June 16th. Two equities research analysts have rated the stock with a Strong Buy rating, nineteen have issued a Buy rating and one has issued a Sell rating to the company’s stock. According to MarketBeat.com, the stock presently has an average rating of “Buy” and a consensus target price of $296.95.
Get Our Latest Research Report on Take-Two Interactive Software
Insider Transactions at Take-Two Interactive Software In other Take-Two Interactive Software news, Director Laverne Evans Srinivasan sold 362 shares of the company’s stock in a transaction that occurred on Monday, August 17th. The stock was sold at an average price of $245.01, for a total transaction of $88,693.62. Following the transaction, the director owned 8,357 shares in the company, valued at approximately $2,047,548.57. This represents a 4.15% decrease in their position. The transaction was disclosed in a legal filing with the Securities & Exchange Commission, which is accessible through the SEC website. Also, CEO Strauss Zelnick sold 40,000 shares of the company’s stock in a transaction on Monday, August 10th. The stock was sold at an average price of $252.64, for a total value of $10,105,600.00. The SEC filing for this sale provides additional information. In the last quarter, insiders sold 540,759 shares of company stock worth $123,183,789. Corporate insiders own 1.12% of the company’s stock.
(Free Report)
Take-Two Interactive Software is an American video game publisher headquartered in New York City. Founded in 1993 by Ryan Brant, the company is publicly traded on the NASDAQ under the ticker TTWO and is led by Chairman and CEO Strauss Zelnick. Take-Two operates through distinct publishing labels that manage development, marketing and distribution of interactive entertainment for a global audience.
Take-Two’s publishing portfolio includes Rockstar Games and 2K, as well as the Private Division label, which supports independent and mid-size developers.
Further Reading Five stocks we like better than Take-Two Interactive Software Pathward’s Credit Scare Tests Its Comeback Story Wiring the AI Boom: Rumble’s $13.7B Pivot StoneX: Too Far Too Fast? DICK’s Sporting Goods Faces Pain Now for a Bigger Prize Want to see what other hedge funds are holding TTWO? Visit HoldingsChannel.com to get the latest 13F filings and insider trades for Take-Two Interactive Software, Inc. (NASDAQ:TTWO – Free Report).
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Grand Theft Auto 6 (GTA 6) leaks have largely marked the online discourse over the past week, but Take-Two Interactive (NASDAQ: TTWO) stock prices have hardly budged.
Now, as the new extended look at the game on Netflix draws near, we’ve asked OpenAI’s chatbot ChatGPT to predict Take-Two stock price on the GTA 6 trailer 3 release date, August 27.
At the time of writing, August 26, TTWO shares were changing hands at $237. According to the algorithm, the figure is most likely to gain around 2.1-4.2% once GTA 6 trailer 3 drops tomorrow and trade at $242-$247.
TTWO stock price prediction. Source: Finbold and ChatGPT In the most bullish scenario, which assumes the preview can generate significant market buzz, the shares could gain up to 9.7% and close at $260, which would be a new all-time high.
More bearish scenarios see the price either remaining where it is now or plummeting 7.2% and pulling back to $220, a level last seen in June.
Analysts are bullish on Take-Two stock as Rockstar confirms November 19 GTA 6 launch date Like the machine learning algorithm, some analysts are also optimistic about Take-Two Interactive stock prices. For example, Benchmark maintained its ‘Buy’ rating and $300 price target on the game publisher on August 27.
The target represents approximately 25% upside from the stock’s current price, and analyst Mike Hickey notes that despite the short-term pressure, the leaked footage appears to demonstrate strong game quality and mature development.
Accordingly, he believes that there is no verified evidence of weaker consumer demand or any change to the game’s once again confirmed November 19 release date. Instead, the upcoming Netflix presentation could give Rockstar an opportunity to regain control of the marketing narrative.
While Hickey acknowledged that the leaks disrupted the promotional campaign, he believes they ultimately strengthen the fundamental investment case for GTA VI.
UBS and Benchmark also reiterated their Buy ratings with $300 price targets, while Oppenheimer increased its target to $280, citing first-quarter fiscal 2027 net bookings that exceeded guidance. At the same time, Baird raised its target to $270, highlighting NBA 2K engagement and continued strength in GTA Online.
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After the release of a five-minute prologue clip of Grand Theft Auto VI (GTA 6) on August 26 stirred a sell-the-news event on CyberLeek (CYBERLEEK) memecoin, a pseudonymous GTA Forums user Vice Cit has identified several on-chain transactions of the leaker cashing out.
On August 27, Vice Cit stated that approximately $268,000 was withdrawn from the transaction fees pool for CYBERLEEK, a Solana (SOL)-based token, according to a post on GTA Forums. Vice Cit highlighted that the funds were split into several wallets, with some deposited into KuCoin cryptocurrency exchange and CCE.Cash, an automated non-custodial crypto swap service.
“The money was then divided up between 4 transactions and sent to various wallets that ultimately ended up in three different places; KuCoin, CCE.Cash, and there are some still sitting in various wallets that haven’t moved yet,” Vice Cit noted.
This on-chain analyst argued that the KuCoin and CCE.Cash transactions suggested that two parties may have been involved in the GTA 6 leaking scheme. As such, Vice Cit pointed out that the KuCoin exchange could help Take-Two Interactive Software Inc. (NASDAQ: TTWO) and law enforcement agencies catch up with the GTA 6 leaker, amid investigations.
Previously, the GTA 6 leaker had burned 270,000,000 CYBERLEEK tokens, worth about $1,790,000 at the time, possibly to gain the community’s trust. Furthermore, Vice Cit believes that the GTA 6 leaker gained more from the collected transaction fees than from selling tokens directly to the market.
CYBERLEEK price outlook as GTA 6 leaker cashes out As the GTA 6 leaker began to cash out funds collected through transaction fees, CYBERLEEK price capitulated by more than 60% over the past 24 hours, trading at $0.005630 at press time, as per metrics from CoinMarketCap.
CYBERLEEK performance. Source: CoinMarketCap This token had a market capitalization of approximately $4.11 million and a 24-hour trading volume of about $15.45 million. The CYBERLEEK price selloff could accelerate as Rockstar Games is officially debuting “Grand Theft Auto VI: An Extended Look”, a gameplay showcase airing first on Netflix before hitting YouTube six hours later.
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Gamers got their first look at gameplay of the latest Grand Theft Auto title in a release on Netflix, with Christopher Dring, Editor-in-Chief and Co-Founder of The Game Business, calling the game a significant moment for the gaming industry.
Rockstar Games, a unit of Take-Two Interactive Software (TTWO), whet the appetite of gamers for its highly anticipated video game "Grand Theft Auto 6" late Thursday with a 26-minute video preview. TTWO stock rose on Friday.
"GTA 6," the latest game in the gritty crime-themed franchise, goes on sale on Nov. 19 and will be playable only on the newest Microsoft (MSFT) and Sony (SONY) game consoles.
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The video presentation premiered on Netflix (NFLX) and streamed six hours later on Alphabet's (GOOGL) YouTube and the Rockstar website.
The gameplay shown in the preview "tells me this game is going to be a monster and some of these calls for like 40-45 million total units could be a wee bit light," Mizuho Securities trading-desk analyst Jordan Klein said in a client note Friday. "The bar is definitely high for 'GTA 6,' but it has been 13 full years in the making since (the) 'GTA 5' launch."
The base version of "GTA 6" costs $79.99 while a deluxe version costs $99.99. Take-Two has other opportunities to monetize the game such as through online subscriptions and in-game purchases.
On the stock market today, TTWO stock rose 1% to close at 235.39.
TTWO Stock Secures Buy Ratings
TD Cowen analyst Doug Creutz reiterated his buy rating on TTWO stock with a price target of 284 after the "Grand Theft Auto 6" preview.
"Rockstar appears to have crafted a phenomenal piece of entertainment," Creutz said in a client note. "The graphical detail and physics look best-in-class."
He added, "We think the video will serve to further heighten player anticipation for the game."
BTIG analyst Clark Lampen kept his buy rating on TTWO stock with a price target of 313.
"We were satisfied with the initial preview, and more importantly, public response via social media appears positive, as traffic was strong enough that a surge of simultaneous viewers temporarily crashed Netflix," Lampen said in a report Friday.
Jefferies analyst James Heaney maintained his buy rating on Take-Two shares with a price target of 300.
"The 'GTA 6' Netflix extended look met lofty player expectations with graphics and breadth of gameplay both impressing," Heaney said in a client note.
Follow Patrick Seitz on X at @IBD_PSeitz for more stories on consumer technology, software and semiconductor stocks.
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On CNBC’s “Halftime Report Final Trades,” Kevin Simpson, founder and CEO of Capital Wealth Planning, picked Take-Two Interactive Software, Inc. (NASDAQ:TTWO).
On the earnings front, Take-Two Interactive Software, on Aug. 7, reported better-than-expected first-quarter EPS results. Adjusted earnings were 35 cents per share, topping the analyst consensus estimate of 33 cents.
Bill Baruch, founder and CIO of both Blue Line Capital and Blue Creek Capital Management, named NVIDIA Corporation (NASDAQ:NVDA) as his final trade.
Lending support to his choice, Nvidia, on Aug. 26, reported second-quarter revenue of $96.22 billion, up 106% year-over-year. The total revenue beat the Street consensus estimate of $92.18 billion, according to data from Benzinga Pro. Adjusted earnings per share were $2.22 in the quarter, beating a Street consensus estimate of $2.10.
Don’t forget to check out our premarket coverage here
Jim Lebenthal, partner and chief market strategist at Cerity Partners, recommended Cheniere Energy, Inc. (NYSE:LNG).
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Supporting his view, RBC Capital analyst Elvira Scotto maintained Cheniere Energy with an Outperform rating on Aug. 24 and raised the price target from $300 to $319.
Jenny Van Leeuwen Harrington, chief executive officer of Gilman Hill Asset Management, LLC, said Pfizer Inc. (NYSE:PFE) has a 6% dividend yield.
As per recent news, Pfizer and BioNTech (NASDAQ:BNTX) disclosed on Aug. 27 that the U.S. Food and Drug Administration has approved the supplemental Biologics License Application for the companies’ COVID-19 vaccine targeting the XFG variant.
Price Action Take-Two gained 1% to close at $235.39 on Friday. Nvidia shares dipped 4.6% to settle at $217.55 during the session. Cheniere Energy shares gained 0.5% to close at $282.33 on Friday. Pfizer shares fell 0.2% to settle at $27.96 during the session. Read Next
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Ever since the latest round of Grand Theft Auto 6 (GTA6) leaks started, cryptocurrencies have been heavily involved in the operation, and the latest part of the scheme involves ‘CyberLeek’ – the individual or group behind the matter – demanding a 400 Monero (XMR) payment to make contact.
Specifically, shortly after it became known that Take-Two Interactive (NASDAQ: TTWO), the video game’s publisher, was issuing subpoenas to several major technology companies, including Discord and Microsoft (NASDAQ: MSFT), to try to track down the hacker, an option to exchange XMR for a marketing spot on the next GTA6 stream became available.
Indeed, ‘CyberLeek’ created the option for people to contact them via a privacy instant messaging platform, Session, and then pay 400 Monero – roughly $168.860 at press time on August 24 – to get a personalized ad spot during the next leak stream.
In a somewhat ironic twist, the hackers explained that they will not help market scams, but that anything else, including gambling and pornography, is acceptable. They also did not disclose any additional details regarding the scheme, with the specifics allegedly only meant to be agreed upon on Session.
GTA6 impact on the cryptocurrency market Elsewhere, the Monero marketing ploy is not the first cryptocurrency-related part of the GTA6 saga. The hacker already used their streams to promote their own meme coin – also called CyberLeek (CYBERLEEK).
By press time on August 24, there has been no clear reaction to the scheme in the price of Monero, but CYBERLEEK is up nearly 39,000% in the last week. Notably, recent streams claimed that the higher the cryptocurrency’s market capitalization goes, the more footage of GTA6 will be released.
CyberLeek price one-week chart. Source: CoinMarketCap What is behind the GTA6 leaks? The operation has, so far, been widely described as something of a get-rich-quick scheme, though CyberLeek claims their actual goal is to punish the gaming industry for its anti-consumer practices.
In recent years, prices have been going up despite digital distribution removing much of the traditional logistical costs; anti-piracy measures have often led to legitimate copies working worse than pirated ones; and multiple games have become unavailable due to publishers deciding to shut down servers without providing a way to play locally.
According to GTA6 leakers, the involvement of their meme coin and the Monero marketing scheme is meant to fund an unspecified future project – implied as part of a wider series of attacks targeting the gaming industry – but most journalists, observers, and gamers remain skeptical.
Stop Killing Games – an initiative formed to combat most of the same anti-consumer practices – also took to X to rebuke the leaks and urge its followers not to donate any money:
Do not send these people your money, no matter how much sympathy you may feel for their actions. This is illegal, and frankly, we feel for everyone at Rockstar having to go through this ordeal again, especially just over a week before Rockstar’s own official “Extended Look” premieres. Using illegal means to make a point is unacceptable to us and does nothing to protect our right to keep using what we paid for. No matter how strongly you disagree with the decisions of upper management at these companies, there are still thousands of developers who worked hard on this project — and they’re the ones being hit the hardest.
Take-Two Interactive stock reacts to GTA6 leaks Finally, despite generating some volatility, the leaks have had only a limited impact on Take-Two Interactive stock. TTWO shares declined 2.20% within the last week of trading to their latest closing price of $239.62, but remain 3.44% in the green in the last 30 days.
TTWO stock price one-week chart. Source: Google Furthermore, though Take-Two Interactive equity is 4.76% down in 2026 overall, it has largely retained the protracted uptrend that started in late March.
Grand Theft Auto 6 (GTA 6) leaks continue to pop up, turning market attention to both the upcoming title and publisher Take-Two Interactive’s (NASDAQ: TTWO) stock.
With the latest released footage, which heavily implies that the hacker group behind the leak has a GTA 6 playable build, TTWO shares are sitting at $237 on August 20, having dropped 4.8% from $249 on August 17, a day before the leaks started circulating.
The shares are now down 3.45% on the five-day chart, as the leaks appear to have had a modest impact on the company, even as social media chatter grows louder by the hour.
TTWO stock price 5-day. Source: Google Finance Neither developer Rockstar Games nor Take-Two has issued a public statement regarding the leaks. However, posts containing the alleged leaked footage are reportedly being removed.
Although the leaks are not affecting TTWO stock to a dramatic degree, they have nonetheless introduced another element into the Take-Two narrative as the market looks forward to the upcoming extended GTA 6 preview expected to premiere on Netflix on August 27.
In the long term, however, investors are more interested in Take-Two’s financial performance, as TTWO stock has underperformed the broader market in 2026, being down 5.8% year to date (YTD). By comparison, the S&P 500 Index has returned 12.4%.
Analyst sentiment has become somewhat more bullish, with the number of ‘Buy’ ratings rising to 17. Most recently, on August 17, Piper Sandler analyst James Callahan maintained his own ‘Buy’ rating and gave a TTWO price target of $290.
Currently, TTWO’s mean price target of $293 represents a nearly 24% upside from the current market price, per TipRanks data. As such, the number appears to reflect CEO Strauss Zelnick’s statement that fiscal 2027 would be marked by record-breaking performance.
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Take-Two Interactive (NASDAQ: TTWO) stock briefly jumped 2.9% on August 18 as new Grand Theft Auto 6 (GTA 6) leaks surfaced online, climbing from roughly $241 to just above $248 during the session, before dropping back down and closing at $242, up just 0.33%.
At the time of writing, August 19, the shares are actually down nearly 0.2% in pre-market trading, showing the newly leaked footage ultimately did very little to affect the publisher’s stock prices.
For comparison, when the pre-order date was revealed in June this year, the stock closed up nearly 3.5% as the hype for the game began to grow. Now, it remains to be seen how the shares might react to the extended preview expected to premiere on Netflix on August 27.
TTWO stock price on August 19. Source: Google Finance
GTA VI leaks leave little impact on TTWO stock As leaks appear to have little impact on TTWO prices, investors are more likely to focus on Take-Two’s financial outlook. GTA VI is scheduled to launch on November 19, and management has already expressed confidence it would convert significant pre-launch anticipation into revenue quickly.
Strauss Zelnick, Chairman and CEO of Take-Two Interactive, stated in May that fiscal 2027 would be marked by record-breaking performance, driven largely by the November release.
“Our Fiscal 2026 performance was exceptional and exceeded our initial expectations at every label. We believe Fiscal 2027 will establish new record levels of operating performance driven by the November 19th launch of Grand Theft Auto VI… We expect to sustain this higher level of scale, generate strong cash flows, and deliver long-term shareholder value as we release our robust development pipeline, continue to optimize our live services and capitalize on new business opportunities,” Zelnick said.
In other words, official developments, the launch in particular, are more relevant than speculation surrounding leaks. Overall, management is targeting a fiscal 2027 net bookings midpoint of $8.1 billion.
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Take-Two Interactive Software Inc (NASDAQ:TTWO) remains a top pick at Wedbush, which reiterated its ‘Outperform’ rating and $300 price target following the video game publisher’s fiscal first quarter results, with the firm highlighting the upcoming launch of Grand Theft Auto VI and the company’s growing recurring revenue base.
Wedbush wrote that Take-Two trades at 25 times its fiscal 2028 consensus EPS estimate and 23 times its fiscal 2029 estimate, which it views as not fully reflecting the potential scale of GTA VI or the company’s increasing mix of recurring revenue.
The firm maintained its $300 price target, equivalent to roughly 27 times its fiscal 2029 EPS estimate of $11.19, which is above current levels of $252.
Take-Two reported fiscal first quarter net bookings of $1.386 billion, down 3% year over year but above management’s guidance range of $1.32 billion to $1.37 billion and Wedbush’s $1.37 billion estimate.
Non-GAAP earnings per share came in at $0.35, ahead of Wedbush’s $0.34 estimate, the $0.33 consensus estimate and the company’s guidance range of $0.25 to $0.35.
Console, PC and other bookings increased 3% year over year to $646 million, supported by NBA 2K26, Borderlands 4, Sid Meier’s Civilization VII, WWE 2K26, as well as continued contributions from GTA V and GTA+. Mobile bookings declined 7% to $740 million, below Wedbush’s $796 million estimate, amid tougher comparisons and maturation across several titles.
Recurring revenue represented 84% of total bookings during the quarter, down 1% year over year.
For the second quarter, Take-Two guided to net bookings of $1.62 billion to $1.67 billion, below Wedbush’s $1.759 billion estimate and the Street’s $1.749 billion forecast. The company nevertheless reiterated its fiscal 2027 net bookings outlook of $8 billion to $8.2 billion.
Wedbush wrote that the outlook could provide room for upside, pointing to GTA VI pre-orders and the potential contribution from the company’s mobile business. Management characterized GTA VI pre-order volume as exceptional, while Wedbush believes Take-Two’s guidance does not fully account for the potential conversion of that demand into purchases.
The firm also highlighted Take-Two’s shift toward direct-to-consumer distribution for some mobile content. Wedbush wrote that the shift should be close to neutral for bookings but could benefit gross margins because direct sales carry a processing fee of about 5%, compared with a platform fee of roughly 30%.
Wedbush maintained its view that GTA VI will be the primary driver of fiscal 2027, while Grand Theft Auto Online, GTA+ subscriptions and improved mobile monetization could support growth in fiscal 2028 and fiscal 2029. The firm wrote that this recurring revenue base is larger and more durable than the one Take-Two had entering previous major release cycles, including ahead of Red Dead Redemption 2.
Key Takeaways Take-Two's fiscal Q1 adjusted EPS beat estimates by 16.13%, while revenues topped expectations.NBA 2K26 sold over 12 million units, while Grand Theft Auto also exceeded Take-Two's expectations.Take-Two reiterated FY27 Net Bookings guidance of $8.0-$8.2 billion, about 20% growth at midpoint. Take-Two Interactive Software (TTWO - Free Report) reported first-quarter fiscal 2027 adjusted earnings of 36 cents per share, beating the Zacks Consensus Estimate by 16.13%. GAAP loss widened to 18 cents per share from 7 cents a year ago.
Revenues of $1.39 billion declined 2.6% year over year but topped the consensus estimate of $1.36 billion by 2.3%. Better-than-expected NBA 2K and Grand Theft Auto performance helped Net Bookings exceed management's guidance. Recurrent consumer spending accounted for 84% of Net Bookings.
GAAP net revenues increased 2.0% year over year to $1.53 billion. Game revenues rose 2.9% to $1.42 billion, while advertising revenues fell 8.4% to $111.1 million.
By platform, mobile revenues decreased 4.9% to $762.3 million and PC and other revenues dropped 13.5% to $131.1 million. Console revenues climbed 16.3% to $640.5 million, partly offsetting weakness elsewhere. U.S. revenues rose 2.2% to $920.0 million, while international revenues increased 1.7% to $613.9 million.
Take-Two's Q1 Results Show Franchise StrengthNBA 2K26 sold in more than 12 million units, up 9% from NBA 2K25. Recurrent consumer spending for NBA 2K grew 7%, supported by a 15% increase in average daily active users, a 25% rise in MyCAREER daily active users and a 35% increase in average games played per user.
The Grand Theft Auto series also exceeded the company's expectations. Grand Theft Auto V has sold in more than 230 million units worldwide, while recurrent consumer spending for the series grew 3%. Management said Grand Theft Auto VI had an exceptional start to preorders ahead of its Nov. 19 release.
TTWO's Mobile Business Remains UnevenZynga performed in line with management's expectations, though mobile Net Bookings declined 7% year over year. Toon Blast Net Bookings rose 8%, Words With Friends grew 8% and Top Eleven increased 15%.
NBA 2K All-Star in China surpassed 10 million registered users since launch and is generating strong profit margins. Management also noted some pressure on user acquisition but said it was not seeing a broader consumer pullback in mobile.
Take-Two's Costs Weigh on Quarterly ProfitabilityGAAP gross profit declined 6.6% year over year to $882.5 million, while gross margin contracted to 57.5% from 62.8%. Cost of revenues rose to $651.4 million and included a $43.4 million impairment charge tied to an unannounced third-party title that the company decided not to pursue.
Operating expenses edged down 0.6% to $918.0 million. Selling and marketing expenses fell 9.6% to $369.7 million, while research and development expenses increased 6.8% to $273.8 million and general and administrative expenses rose 9.1% to $226.3 million.
Take-Two's Balance Sheet & Cash Flow DetailsCash and cash equivalents were $1.36 billion as of June 30, 2026, down from $1.55 billion at March 31. Short-term investments increased to $461.7 million from $443.8 million.
Operating cash outflow was $168.8 million compared with $44.7 million a year earlier.
TTWO's Q2 & FY27 OutlookFor the fiscal second quarter, management expects Net Bookings of $1.62-$1.67 billion and GAAP net revenues of $1.42-$1.47 billion. GAAP loss is forecast at 84-75 cents per share, with recurrent consumer spending expected to decline about 5%.
Take-Two reiterated fiscal 2027 Net Bookings guidance of $8.0-$8.2 billion, representing roughly 20% growth at the midpoint. GAAP net revenues are still expected at $7.9-$8.1 billion, while GAAP earnings are projected at 55-75 cents per share. Recurrent consumer spending is expected to be flat year over year and represent 64% of Net Bookings.
For fiscal 2027, TTWO continues to expect operating cash flow above $1 billion. Capital expenditures are now projected at approximately $290 million, up from the prior forecast because of a planned real estate purchase, while management expects to reach a net cash position by fiscal year-end.
Key Takeaways Take-Two kept FY27 Net Bookings at $8B-$8.2B, about 20% growth at the midpoint.GTA VI preorders are unprecedented, but Take-Two declined unit forecasts and held guidance.NBA 2K26 sold over 12M units as recurrent spending rose 7% and daily active users climbed 15%. Take-Two Interactive Software, Inc. (TTWO - Free Report) entered fiscal 2027 with first-quarter Net Bookings slightly above guidance, while management kept its full-year outlook unchanged ahead of the Nov. 19 launch of Grand Theft Auto VI.
Chief executive officer Strauss Zelnick framed the year as an inflection point, but the call also showed restraint around translating record GTA VI preorders into higher guidance before launch.
Goldstein reiterated fiscal 2027 Net Bookings guidance of $8 billion to $8.2 billion, representing about 20% growth at the midpoint. The company still expects recurrent consumer spending to be in line with fiscal 2026 and accounts for 64% of Net Bookings.
Take-Two reported fiscal first-quarter earnings of 36 cents per share, which beat the Zacks Consensus Estimate of 31 cents. Revenues of $1.39 billion beat the estimate of $1.35 billion.
Take-Two Keeps GTA VI Launch at CenterCEO Strauss Zelnick said confidence in the Nov. 19 release of Grand Theft Auto VI remains high, supported by what management described as an exceptional start to preorders.
Zelnick said the preorder level is unprecedented for Take-Two and the industry, but he declined to translate that demand into unit expectations. He stressed that preorders can be canceled and that no units have yet been sold.
President Karl Slatoff also pointed to continued GTA Online engagement, saying recent content has reactivated players while the company maintains a stable update cadence and significant support for the service.
TTWO Leans on NBA 2K and Recurrent SpendingCEO Strauss Zelnick said NBA 2K26 sold more than 12 million units, up 9% from NBA 2K25. Recurrent consumer spending for the franchise grew 7%, while average daily active users increased 15%.
CFO Lainie Goldstein said companywide recurrent consumer spending declined 1%, better than guidance for a 3% decline, and represented 84% of first-quarter Net Bookings.
For the fiscal second quarter, Goldstein guided Net Bookings to $1.62 billion to $1.67 billion and expects recurrent consumer spending to decline about 5%, with mobile down and NBA 2K and Grand Theft Auto growing.
Take-Two Addresses Mobile and PricingA TD Cowen analyst asked about signs of weaker mobile demand. CEO Strauss Zelnick said Take-Two is not seeing consumer pullback, though user acquisition costs face some pressure and Color Block Jam has a tougher year-over-year comparison.
A BMO Capital Markets analyst questioned the decision to price GTA VI at $80 while keeping NBA 2K27 at $70. Zelnick said the company’s objective is to deliver more consumer value rather than maximize price.
Zelnick also said direct-to-consumer distribution remains a growth area in mobile and has had a material positive effect on margins.
TTWO Q&A Tempers Preorder ExpectationsA Wells Fargo analyst asked whether strong GTA VI preorders could pull demand forward. CEO Strauss Zelnick acknowledged that outcome while reiterating that management is not raising guidance before the title launches.
A Citi analyst also pressed for a framework linking preorders to eventual sales. Zelnick again declined to provide unit expectations, emphasizing that the unprecedented preorder levels make historical comparisons less useful.
The repeated caution contrasted with management’s strong confidence in the title and reinforced the decision to keep the fiscal 2027 Net Bookings range unchanged.
Take-Two Focuses on Sustaining New ScaleCEO Strauss Zelnick said major releases have historically influenced Take-Two beyond a single quarter, while the company’s pipeline, live services and catalog provide additional growth avenues.
Management also highlighted international expansion, selective accretive M&A and live-service enhancements as priorities for sustaining a higher scale after fiscal 2027.
TTWO Zacks Signals Favorable Rank, Mixed StylesTTWO carries a Zacks Rank #2 (Buy). Its Value Score is F, while Growth and Momentum Scores are C and the VGM Score is D. Under the Zacks framework, the #2 rank is favorable, while A and B are the stronger Style Score grades. You can see the complete list of today’s Zacks #1 Rank (Strong Buy) stocks here.
The combination therefore provides a positive earnings-estimate-revision signal but weaker support from the Style Scores. The Zacks Rank can change as analysts revise estimates following the just-reported results.
Take-Two Interactive Software Inc. (NASDAQ:TTWO) on Friday posted better-than-expected earnings for the first quarter and affirmed its full-year outlook.
Take-Two reported GAAP net revenue of $1.53 billion for the fiscal first quarter ended June 30, 2026, up from $1.50 billion a year earlier. Net bookings fell 3% year over year to $1.39 billion from $1.42 billion, missing analyst estimates of $1.41 billion.
Adjusted earnings were 35 cents per share, topping the analyst consensus estimate of 33 cents.
Take-Two affirmed fiscal 2027 GAAP revenue guidance of $7.90 billion to $8.10 billion and net bookings guidance of $8.00 billion to $8.20 billion, below the analyst consensus estimate of $8.51 billion. The company also reiterated adjusted earnings guidance of $5.75 to $6.00 per share, compared with the analyst consensus estimate of $6.80.
For the fiscal second quarter, Take-Two expects GAAP revenue of $1.42 billion to $1.47 billion and net bookings of $1.62 billion to $1.67 billion, below the analyst consensus estimate of $1.72 billion. It forecast adjusted earnings of 90 cents to $1.00 per share, compared with the consensus estimate of 90 cents.
Take-Two Interactive shares rose 0.5% to $247.67 in pre-market trading.
These analysts made changes to their price targets on Take-Two Interactive following earnings announcement.
BTIG analyst Clark Lampen maintained the stock with a Buy and raised the price target from $293 to $313. Baird analyst Colin Sebastian maintained the stock with an Outperform rating and raised the price target from $265 to $270. Considering buying TTWO stock? Here’s what analysts think:
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Take-Two Interactive Software Inc (NASDAQ:TTWO) reported first-quarter revenue of $1.53 billion, topping analyst estimates of $1.41 billion, as the video game publisher prepares for the November 19 launch of "Grand Theft Auto VI."
Net bookings for the quarter came in at $1.39 billion, down 3% from a year earlier, while adjusted EBITDA of $167 million beat expectations of $155 million.
Recurrent consumer spending, a closely watched metric that captures ongoing revenue from live-service games, rose 3% year-over-year to $1.29 billion.
Take-Two reiterated its full-year net bookings outlook of $8 billion to $8.2 billion for fiscal 2027. The company's broader guidance for the year fell short of Wall Street expectations, with revenue projected at $7.9 billion to $8.1 billion, below the $8.51 billion analysts had forecast.
Net income guidance of $104 million to $143 million also came in well under the $1.29 billion estimate, and EBITDA guidance of $993 million to $1.05 billion trailed the $1.69 billion consensus.
For the second quarter, Take-Two guided revenue of $1.42 billion to $1.47 billion, versus estimates of $1.72 billion, and EBITDA of negative $20 million to positive $4 million, compared with expectations of $238 million.
Take-Two’s Q1 Results Leave GTA 6 Bulls Stuck in the Fog of WarTake-Two Interactive Software NASDAQ: TTWO reported first-quarter fiscal 2027 net bookings of approximately $1.39 billion, slightly above its guidance range of $1.32 billion to $1.37 billion, as NBA 2K and the Grand Theft Auto series outperformed expectations.
Chairman and Chief Executive Officer Strauss Zelnick said the company’s fiscal year had begun “an excellent start,” supported by its portfolio of console, PC and mobile franchises. Take-Two reiterated its fiscal 2027 net bookings outlook of $8 billion to $8.2 billion, which would represent roughly 20% growth at the midpoint compared with fiscal 2026.
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How the Memory Shortage Is Crushing the Gaming IndustryThe outlook reflects the company’s confidence in the planned November 19 release of Grand Theft Auto VI, which Zelnick described as a major driver of what Take-Two expects to be an inflection-point year.
Financial Results and Outlook GAAP net revenue increased 2% year over year to $1.5 billion in the quarter ended June 30, 2026. Recurrent consumer spending declined 1%, a better result than the company’s forecast for a 3% decline, and represented 84% of net bookings.
Unity’s 25% Drop: Gaming Crisis or Buying Opportunity?Chief Financial Officer Lainie Goldstein said NBA 2K recurrent consumer spending rose 7% and Grand Theft Auto spending grew 3%, while mobile spending declined 7% as expected. Cost of revenue rose 17% to $651 million and included a $43 million impairment charge related to Take-Two’s decision not to proceed with an unannounced game from a third-party developer. Operating expenses were flat at $918 million.
For the full fiscal year, Take-Two expects recurrent consumer spending to be in line with fiscal 2026 and to account for 64% of net bookings. The company expects operating cash flow to exceed $1 billion and said it remains on track to reach a net cash position by year-end. Capital expenditures are now projected at about $290 million, increased from prior guidance because of a planned real estate purchase.
For the fiscal second quarter, Take-Two forecast net bookings of $1.62 billion to $1.67 billion, compared with $1.96 billion in the prior-year quarter. The forecast includes the September 4 release of NBA 2K27 and content updates across its portfolio.
Grand Theft Auto VI Preorders and GTA Online Take-Two said consumer anticipation for Grand Theft Auto VI continues to build. Zelnick called preorder activity “exceptional” and said the company had not seen anything comparable “before at Take-Two or in the industry.” However, he cautioned that preorders can be canceled and that the company is not raising guidance before the game launches.
The base version of Grand Theft Auto VI is priced at $80, while Take-Two is also offering a higher-priced deluxe edition. Zelnick said the company’s goal is not to maximize pricing but to provide consumers with more value than they pay for. NBA 2K27’s base price remains $70.
Rockstar Games plans to provide an extended look at Grand Theft Auto VI on August 27 through a timed Netflix arrangement. Zelnick described the initiative as a first-of-its-kind partnership and said the footage will become available six hours later through Rockstar Games’ YouTube channel and potentially other outlets.
The existing Grand Theft Auto franchise continued to exceed the company’s expectations. Grand Theft Auto V has now sold more than 230 million units worldwide, according to Take-Two. Rockstar also released The Kortz Center Heist for GTA Online on July 14. President Karl Slatoff said the update had been well received and that such releases typically reactivate players, though the company did not disclose specific performance data.
NBA 2K and Mobile Portfolio NBA 2K26 concluded what management called a record year for the franchise. The game has sold more than 12 million units to date, up 9% from NBA 2K25. During the quarter, average daily active users rose 15%, MyCAREER daily active users increased 25%, and average games played per user climbed 35%.
NBA 2K27 will feature San Antonio Spurs player Victor Wembanyama on the standard-edition cover, Indiana Fever player Caitlin Clark on the deluxe edition and former Chicago Bulls player Derrick Rose on the ultra edition. Take-Two plans a further game reveal on August 18.
In mobile, Zynga performed in line with Take-Two’s expectations. Toon Blast net bookings increased 8%, Words with Friends bookings rose 8%, and Top Eleven bookings grew 15%. The company said its China-based NBA 2K All-Star title, developed with Tencent, surpassed 10 million registered users since its launch last year and is generating strong profit margins.
Zelnick said Take-Two has not seen signs of a consumer pullback in mobile gaming. He attributed the company’s year-over-year mobile comparison largely to Color Block Jam, which was a new title in the previous year. He acknowledged pressure in user-acquisition spending but said engagement remained solid across titles including Toon Blast, Match Factory!, Words with Friends and Empires & Puzzles.
International Expansion, Technology and Distribution Management identified international expansion as a strategic priority, particularly in underrepresented markets such as India, Africa, Latin America, the Middle East and parts of Asia. Zelnick said Take-Two has developed an in-house geographic pricing tool to experiment with pricing tailored to local purchasing power.
He said the company’s long-term aim is to shift the balance of revenue more toward international markets through overall business growth. Take-Two currently derives about 80% of its revenue from the U.S., Western Europe and one or two Asian countries, according to Zelnick.
On artificial intelligence, Zelnick said Take-Two is pursuing both research and applied projects intended to support innovation and efficiency. However, he said the company views technology as a tool to enhance creative work rather than replace its workforce.
Take-Two also continues to expand direct-to-consumer payments across its mobile portfolio. Zelnick said the channel is growing and has had a material positive effect on mobile margins. Advertising is also becoming a larger part of the mobile business, with ad units now deployed across most, but not all, of the company’s mobile titles.
About Take-Two Interactive Software (NASDAQ:TTWO)Take-Two Interactive Software is an American video game publisher headquartered in New York City. Founded in 1993 by Ryan Brant, the company is publicly traded on the NASDAQ under the ticker TTWO and is led by Chairman and CEO Strauss Zelnick. Take-Two operates through distinct publishing labels that manage development, marketing and distribution of interactive entertainment for a global audience.
Take-Two's publishing portfolio includes Rockstar Games and 2K, as well as the Private Division label, which supports independent and mid-size developers.
This instant news alert was generated by narrative science technology and financial data from MarketBeat in order to provide readers with the fastest reporting and unbiased coverage. Please send any questions or comments about this story to [email protected].
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Take-Two Interactive Software Inc (NASDAQ:TTWO) reported first-quarter revenue of $1.53 billion, topping analyst estimates of $1.41 billion, as the video game publisher prepares for the November 19 launch of "Grand Theft Auto VI."
Net bookings for the quarter came in at $1.39 billion, down 3% from a year earlier, while adjusted EBITDA of $167 million beat expectations of $155 million.
Recurrent consumer spending, a closely watched metric that captures ongoing revenue from live-service games, rose 3% year-over-year to $1.29 billion.
Take-Two reiterated its full-year net bookings outlook of $8 billion to $8.2 billion for fiscal 2027. The company's broader guidance for the year fell short of Wall Street expectations, with revenue projected at $7.9 billion to $8.1 billion, below the $8.51 billion analysts had forecast.
Net income guidance of $104 million to $143 million also came in well under the $1.29 billion estimate, and EBITDA guidance of $993 million to $1.05 billion trailed the $1.69 billion consensus.
For the second quarter, Take-Two guided revenue of $1.42 billion to $1.47 billion, versus estimates of $1.72 billion, and EBITDA of negative $20 million to positive $4 million, compared with expectations of $238 million.
Take-Two shares climbed after quarterly bookings beat estimates, but investors remain focused on the biggest event in the company's pipeline, the launch of Grand Theft Auto VI. Bloomberg's Jason Schreier discusses what Take-Two is calling “unprecedented” preorder demand, why expectations for the game are so high, and what to watch for when Rockstar unveils an extended look at GTA VI gameplay ahead of its November release.
Take-Two Interactive Software, Inc. (TTWO) Q1 2027 Earnings Call August 7, 2026 8:00 AM EDT
Company Participants
Nicole Shevins - Senior Vice President of Investor Relations & Corporate Communications
Strauss Zelnick - Executive Chairman & CEO
Karl Slatoff - President
Lainie Goldstein - Chief Financial Officer
Conference Call Participants
Douglas Creutz - TD Cowen, Research Division
Andrew Marok - Raymond James & Associates, Inc., Research Division
Brian Pitz - BMO Capital Markets Equity Research
Eric Handler - ROTH Capital Partners, LLC, Research Division
Colin Sebastian - Robert W. Baird & Co. Incorporated, Research Division
Christopher Schoell - UBS Investment Bank, Research Division
Michael Hickey - The Benchmark Company, LLC, Research Division
Alec Brondolo - Wells Fargo Securities, LLC, Research Division
Matthew Cost - Morgan Stanley, Research Division
Jason Bazinet - Citigroup Inc., Research Division
Eric Sheridan - Goldman Sachs Group, Inc., Research Division
Taebin Song - Wolfe Research, LLC
Martin Yang - Oppenheimer & Co. Inc., Research Division
Presentation
Operator
Hello, everyone. Thank you for joining us, and welcome to the Take-Two Interactive Software First Quarter Fiscal Year 2027 Results Conference Call. [Operator Instructions]
I will now hand the conference over to Nicole Shevins, SVP, Investor Relations and Corporate Communications. Nicole, please go ahead.
Nicole Shevins
Senior Vice President of Investor Relations & Corporate Communications
Good morning. Thank you for joining our conference call to discuss our results for the first quarter of fiscal year 2027 ended June 30, 2026. Today's call will be led by Strauss Zelnick, Take-Two's Chairman and Chief Executive Officer; Karl Slatoff, our President; and Lainie Goldstein, our Chief Financial Officer. We will be available to answer your questions during the Q&A session following our prepared remarks.
Before we begin, I'd like to remind everyone that statements made during this call that are not historical facts are considered forward-looking statements under federal securities laws. These forward-looking statements are based on the
Take-Two Interactive Software, Inc. (NASDAQ: TTWO) today reported results for the first quarter of its fiscal year 2027, ended June 30, 2026. For further informa
Take-Two Interactive (TTWO - Free Report) came out with quarterly earnings of $0.36 per share, beating the Zacks Consensus Estimate of $0.31 per share. This compares to earnings of $0.61 per share a year ago. These figures are adjusted for non-recurring items.
This quarterly report represents an earnings surprise of +16.13%. A quarter ago, it was expected that this publisher of "Grand Theft Auto" and other video games would post earnings of $0.56 per share when it actually produced earnings of $0.8, delivering a surprise of +42.86%.
Over the last four quarters, the company has surpassed consensus EPS estimates four times.
Take-Two, which belongs to the Zacks Gaming industry, posted revenues of $1.39 billion for the quarter ended June 2026, surpassing the Zacks Consensus Estimate by 2.30%. This compares to year-ago revenues of $1.42 billion. The company has topped consensus revenue estimates four times over the last four quarters.
The sustainability of the stock's immediate price movement based on the recently-released numbers and future earnings expectations will mostly depend on management's commentary on the earnings call.
Take-Two shares have lost about 9.2% since the beginning of the year versus the S&P 500's gain of 12.6%.
What's Next for Take-Two?While Take-Two has underperformed the market so far this year, the question that comes to investors' minds is: what's next for the stock?
There are no easy answers to this key question, but one reliable measure that can help investors address this is the company's earnings outlook. Not only does this include current consensus earnings expectations for the coming quarter(s), but also how these expectations have changed lately.
Empirical research shows a strong correlation between near-term stock movements and trends in earnings estimate revisions. Investors can track such revisions by themselves or rely on a tried-and-tested rating tool like the Zacks Rank, which has an impressive track record of harnessing the power of earnings estimate revisions.
Ahead of this earnings release, the estimate revisions trend for Take-Two was favorable. While the magnitude and direction of estimate revisions could change following the company's just-released earnings report, the current status translates into a Zacks Rank #1 (Strong Buy) for the stock. So, the shares are expected to outperform the market in the near future. You can see the complete list of today's Zacks #1 Rank (Strong Buy) stocks here.
It will be interesting to see how estimates for the coming quarters and the current fiscal year change in the days ahead. The current consensus EPS estimate is $0.90 on $1.81 billion in revenues for the coming quarter and $6.86 on $8.56 billion in revenues for the current fiscal year.
Investors should be mindful of the fact that the outlook for the industry can have a material impact on the performance of the stock as well. In terms of the Zacks Industry Rank, Gaming is currently in the bottom 27% of the 250 plus Zacks industries. Our research shows that the top 50% of the Zacks-ranked industries outperform the bottom 50% by a factor of more than 2 to 1.
Another stock from the same industry, Bally's (BALY - Free Report) , has yet to report results for the quarter ended June 2026.
This casino operator is expected to post quarterly loss of $2.10 per share in its upcoming report, which represents a year-over-year change of +44.2%. The consensus EPS estimate for the quarter has remained unchanged over the last 30 days.
Bally's' revenues are expected to be $778.5 million, up 18.4% from the year-ago quarter.
For the quarter ended June 2026, Take-Two Interactive (TTWO - Free Report) reported revenue of $1.39 billion, down 2.6% over the same period last year. EPS came in at $0.36, compared to $0.61 in the year-ago quarter.
The reported revenue compares to the Zacks Consensus Estimate of $1.35 billion, representing a surprise of +2.3%. The company delivered an EPS surprise of +16.13%, with the consensus EPS estimate being $0.31.
While investors scrutinize revenue and earnings changes year-over-year and how they compare with Wall Street expectations to determine their next move, some key metrics always offer a more accurate picture of a company's financial health.
Since these metrics play a crucial role in driving the top- and bottom-line numbers, comparing them with the year-ago numbers and what analysts estimated about them helps investors better project a stock's price performance.
Here is how Take-Two performed in the just reported quarter in terms of the metrics most widely monitored and projected by Wall Street analysts:
Total net bookings: $1.39 billion versus the 16-analyst average estimate of $1.36 billion.Net bookings by platform - Mobile: $739.5 million versus the 14-analyst average estimate of $761.78 million.Net bookings by distribution channel - Physical retail and other: $17.3 million versus the nine-analyst average estimate of $41.01 million.Net bookings by distribution channel - Digital online: $1.37 billion versus the nine-analyst average estimate of $1.31 billion.Net bookings by platform - PC and other: $121.2 million versus $108.1 million estimated by four analysts on average.Net bookings by platform - Console: $525.2 million compared to the $485.2 million average estimate based on four analysts.Net bookings by geographic region - United States: $805.4 million versus the two-analyst average estimate of $798.83 million.Net Revenue- Advertising: $111.1 million compared to the $102.6 million average estimate based on four analysts. The reported number represents a change of -8.4% year over year.Net Revenue- Game: $1.42 billion versus the three-analyst average estimate of $1.37 billion. The reported number represents a year-over-year change of +2.9%.Net Revenueby platform- PC and other: $131.1 million compared to the $106.17 million average estimate based on two analysts. The reported number represents a change of -13.5% year over year.Net Revenueby platform- Console: $640.5 million compared to the $574.85 million average estimate based on two analysts. The reported number represents a change of +16.3% year over year.Net Revenue by platform- Mobile: $762.3 million versus the two-analyst average estimate of $794.94 million. The reported number represents a year-over-year change of -4.9%.View all Key Company Metrics for Take-Two here>>>
Shares of Take-Two have returned -5.5% over the past month versus the Zacks S&P 500 composite's +2.3% change. The stock currently has a Zacks Rank #1 (Strong Buy), indicating that it could outperform the broader market in the near term.
Vývojář videoher Take-Two Interactive zveřejnil výsledky hospodaření za první čtvrtletí fiskálního roku 2027, které skončilo 30. června 2026. Čisté rezervace mírně překonaly odhady analytiků. Firma zaroveň potvrdila celoroční výhled čistých rezervací, avšak nepatrně snížila výhled očištěné EBITDA.
Výsledky společnosti Take-Two Interactive (TTWO) za 1Q FY 2027 1Q FY 2027 Konsensus 1Q FY 2027 1Q FY 2026 Výnosy (mld. USD) 1,53 1,49 1,50 Čistá ztráta (mil. USD) 34,1 -- 11,9 Čisté rezervace (Net Bookings, mld. USD) 1,39 1,37 1,42 Výsledky za 1Q Čisté rezervace dosáhly 1,39 mld. USD, meziročně klesly o 2,6 %, nad odhadem 1,37 mld. USD.
Čisté rezervace v USA dosáhly 805,4 mil. USD, meziročně klesly o 3,7 %, nad odhadem 800,2 mil. USD. Mezinárodní čisté rezervace dosáhly 580,5 mil. USD, meziročně klesly o 1 %, nad odhadem 550 mil. USD.
Čisté rezervace z digitálního online prodeje dosáhly 1,37 mld. USD, meziročně klesly o 2,6 %, nad odhadem 1,32 mld. USD. Čisté rezervace z fyzického maloobchodního prodeje a ostatního dosáhly 17,3 mil. USD, meziročně klesly o 3,9 %, pod odhadem 25,7 mil. USD.
Čisté rezervace Take-Two Interactive v 1Q FY 2027 dle platformy
(mld. USD) Platforma Čisté rezervace Konsenzus Meziroční změna Konzole 0,53 0,48 +11 % Mobilní zařízení 0,74 0,76 -6,7 % PC a ostatní 0,12 0,10 -22 % Celkové čisté výnosy dosáhly 1,53 mld. USD, meziročně vzrostly o 2 %, nad odhadem 1,49 mld. USD.
Náklady na výzkum a vývoj dosáhly 273,8 mil. USD, meziročně vzrostly o 6,8 %, nad odhadem 259,5 mil. USD.
Provozní ztráta dosáhla 35,5 mil. USD oproti provoznímu zisku 21,6 mil. USD ve stejném období loňského roku.
Očištěná EBITDA klesla o 26 % na 167 mil. USD.
Čistá ztráta dosáhla 34,1 mil. USD, resp. 0,18 USD na akcii, oproti ztrátě 11,9 mil. USD, resp. 0,07 USD na akcii, ve stejném období loňského roku.
Výhled na 2Q FY 2027 Společnost pro druhé čtvrtletí fiskálního roku 2027 očekává:
Čisté rezervace 1,62–1,67 mld. USD (odhad: 1,79 mld. USD). Očištěnou EBITDA 260–284 mil. USD. Výhled na FY 2027 Firma potvrdila výhled čistých rezervací, avšak snížila výhled očištěné EBITDA pro celý fiskální rok 2027, nyní predikuje:
Čisté rezervace 8,0–8,2 mld. USD (konsensus: 8,62 mld. USD). Očištěnou EBITDA 1,54–1,60 mld. USD (dříve: 1,55–1,61 mld. USD). Komentář vedení Strauss Zelnick, předseda představenstva a generální ředitel Take-Two Interactive, uvedl: „Naše vynikající výsledky za první čtvrtletí odrážejí sílu našeho portfolia a disciplinovanou exekuci napříč všemi našimi značkami. S těmito pozitivními trendy a očekáváním kolem uvedení hry Grand Theft Auto VI 19. listopadu potvrzujeme náš výhled čistých rezervací pro fiskální rok 2027 ve výši 8,0 až 8,2 mld. USD. Do budoucna očekáváme, že si udržíme tuto novou úroveň rozsahu a budeme generovat silné cash flow, což nás staví na cestu k pokračujícímu růstu a dlouhodobým výnosům pro akcionáře.“
Akcie Take-Two Interactive Akcie Take-Two Interactive (TTWO) v předburzovní fázi obchodování rostou o 1,48 % na 235,91 USD.
Akcie Take-Two Interactive Software Inc (TTWO) před výsledky uzavřely na 232,47 USD Ukazatel Ukazatel Kapitalizace (mld. USD) 43,5 P/E -- Vývoj za letošní rok (%) -9,2 Očekávané P/E 34,1 52týdenní minimum (USD) 187,6 Prům. cílová cena (USD) 287,7 52týdenní maximum (USD) 265,9 Dividendový výnos (%) -- Zdroj: Take-Two Interactive, Bloomberg
NEW YORK--(BUSINESS WIRE)--Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today reported results for the first quarter of its fiscal year 2027, ended June 30, 2026. For further information, please see the first quarter fiscal 2027 results slide deck posted to the Company's investor relations website at take2games.com/ir. CEO Comments Strauss Zelnick, Chairman and CEO of Take-Two Interactive, stated: “Our excellent first quarter results reflect the power of our portfolio and disciplined execu.
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Grand Theft Auto The Trilogy by Take-Two Interactive Software Inc is seen for sale in a store in Manhattan, New York City, U.S., February 7, 2022. REUTERS/Andrew Kelly/File Photo Purchase Licensing Rights, opens new tab
Aug 7 (Reuters) - Take-Two Interactive (TTWO.O), opens new tab maintained its annual bookings forecast on Friday, but reiterated the November 19 launch date for its highly anticipated title "Grand Theft Auto VI", bringing the blockbuster release one step closer to fans.
Shares of the company were up marginally in volatile premarket trading. Take-Two projected current-quarter bookings below Wall Street estimates, signaling continued weakness from the lack of strong new titles ahead of the "GTA VI" release.
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The videogame publisher began taking pre-orders for "GTA VI" on June 25, but did not provide any material detail on demand trends. Take-Two CEO Strauss Zelnick only said that pre-orders have had an "exceptional start" in the post-earnings call.
The game is expected to be a gold mine for the company this year, raking in billions of dollars within days of its launch, thanks to the franchise's popularity. "GTA V", the predecessor, is one of the best-selling games ever, and has sold nearly 230 million units since its 2013 launch.
Investors have been closely watching for any announcement around an online multiplayer mode for "GTA VI", hoping that Take-Two would replicate the success of "GTA V Online", which has been a consistent source of revenue for the company.
The online version helped the company keep players engaged long after the release of "GTA V". The live-service components of a title typically allow companies to generate more income through players' purchases of in-game currency.
"Some of the weakness (in shares) may be the lack of incremental detail about 'GTA VI'," said MoffettNathanson analyst Clay Griffin.
"What's really important for Take-Two is some notion of the plan for how 'GTA Online' will evolve. It's pretty well understood that 'GTA VI' will do just fine, if not better than expectations. But it's more about the longevity of opportunity."
'GTA VI' pre-order, pricing announcements bring blockbuster release one step closerTake-Two said it expects fiscal 2027 bookings of $8 billion to $8.20 billion. Analysts on average were expecting a 31.9% jump to $8.86 billion, according to data compiled by LSEG.
The company forecast second-quarter bookings between $1.62 billion and $1.67 billion, below analysts' average estimate of $1.85 billion.
For the first fiscal quarter ended June 30, net bookings stood at $1.39 billion, a touch above market estimates of $1.38 billion.
Reporting by Deborah Sophia in Bengaluru; Editing by Shinjini Ganguli
Our Standards: The Thomson Reuters Trust Principles., opens new tab
Analysts expect the New York-based company to report a quarterly loss of 21 cents per share, versus a loss of 7 cents per share in the year-ago period. The consensus estimate for Take-Two’s quarterly revenue is $1.36 billion. It reported $1.42 billion last year, according to Benzinga Pro.
On May 21, Take-Two Interactive posted upbeat results for the fourth quarter.
Shares of Take-Two fell 1% to close at $232.47 on Thursday.
Benzinga readers can access the latest analyst ratings on the Analyst Stock Ratings page. Readers can sort by stock ticker, company name, analyst firm, rating change or other variables.
Let’s have a look at how Benzinga’s most-accurate analysts have rated the company in the recent period.
Considering buying TTWO stock? Here’s what analysts think:
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Key Takeaways Take-Two is set to report Q1 FY27 results with GTA VI marketing ahead of its Nov. 19 launch.TTWO expects FY27 net bookings of $8.0-$8.2 billion and more than $1 billion in operating cash flow.TTWO's mobile portfolio and DTC platform supported resilient bookings and high-margin recurring revenue. Take-Two Interactive Software (TTWO - Free Report) is scheduled to report its first-quarter fiscal 2027 results on Aug. 7, 2026.
For the first quarter of fiscal 2027, Take-Two expects GAAP net revenues between $1.45 billion and $1.50 billion. The company projects a loss per share of 23 cents to 15 cents.
The Zacks Consensus Estimate for TTWO’s fiscal first-quarter revenues is pegged at $1.35 billion, indicating a 4.81% year-over-year decline.
The consensus mark for earnings is pegged at 31 cents per share, unchanged over the past 30- and 60-day periods. The estimate indicates a 49.18% year-over-year decline.
However, TTWO beat the Zacks Consensus Estimate for earnings in each of the trailing four quarters, with an average surprise of 69.36%.
Let us see how things have shaped up for the upcoming announcement.
Key Factors Expected to Shape TTWO's Q1 ResultsTake-Two is expected to have benefited in the first quarter of fiscal 2027 from Rockstar Games beginning the marketing campaign for Grand Theft Auto VI ahead of its Nov. 19 launch. Early promotional activity likely increased consumer awareness, strengthened pre-order momentum, enhanced franchise engagement and reinforced investor confidence during the quarter under review. The company also introduced record fiscal 2027 Net Bookings guidance of $8.0-$8.2 billion, reflecting confidence that GTA VI and the broader portfolio would drive a new phase of growth and long-term cash generation.
Following a record fiscal 2026, Take-Two entered the first quarter of fiscal 2027 with strong operational momentum. The company generated record net bookings, delivered operating cash flow above forecast and expects to produce more than $1 billion in operating cash flow during fiscal 2027. Management also highlighted a pipeline of multiple upcoming releases alongside continued content updates across existing franchises. This combination of financial strength, a diversified release schedule and recurring live-service engagement is expected to have supported execution during the quarter under review.
Take-Two's diversified mobile portfolio remained an important contributor to growth, supported by strong performances from Toon Blast, Match Factory!, Color Block Jam, Empires & Puzzles and Top Eleven. At the same time, the company's direct-to-consumer platform continued expanding through additional mobile integrations, lower payment friction and an improved user experience, resulting in higher conversion rates, stronger customer loyalty and better margins. Management also expressed greater confidence in the platform's long-term growth prospects. These factors are expected to have supported resilient first-quarter fiscal 2027 bookings and high-margin recurring revenues.
Against the momentum, TTWO expects recurrent consumer spending (RCS) to remain flat year over year for fiscal 2027 despite the anticipated launch of Grand Theft Auto VI later in the year. Since RCS represents a significant portion of Take-Two's net bookings, the lack of expected growth suggests that ongoing monetization from live services may not provide the same level of incremental support seen in fiscal 2026. This dynamic is likely to have constrained first-quarter fiscal 2027 bookings and limited near-term revenue momentum before the company's major release schedule accelerates.
What Our Model Says About TTWO StockOur proven model does not conclusively predict an earnings beat for Take-Two this time around. According to the Zacks model, the combination of a positive Earnings ESP and a Zacks Rank #1 (Strong Buy), 2 (Buy), or 3 (Hold) increases the odds of an earnings beat. However, this is not the case here, as you can see below.
TTWO has an Earnings ESP of 0.00% and a Zacks Rank #1 at present. You can uncover the best stocks to buy or sell before they are reported with our Earnings ESP Filter.
Stocks to ConsiderHere are some stocks worth considering, as our model shows that these have the right combination of elements to beat earnings this season.
Six Flags Entertainment Corporation (FUN - Free Report) currently has an Earnings ESP of +6.90% and sports a Zacks Rank #1. FUN shares have returned 4.7% in the past six months. FUN is set to report its second-quarter 2026 results on Aug. 6. You can see the complete list of today’s Zacks #1 Rank stocks here.
Corsair Gaming (CRSR - Free Report) currently has an Earnings ESP of +9.09% and a Zacks Rank #2. CRSR shares have surged 135.4% in the past six months. CRSR is slated to report second-quarter 2026 results on Aug. 6.
Marriott Vacations (VAC - Free Report) has an Earnings ESP of +5.26% and a Zacks Rank #2 at present. VAC shares have jumped 80% in the past six months. VAC is set to report its second-quarter 2026 results on Aug. 6.
Edgestream Partners L.P. grew its stake in Take-Two Interactive Software, Inc. (NASDAQ:TTWO – Free Report) by 502.6% during the first quarter, according to its most recent 13F filing with the Securities and Exchange Commission. The firm owned 12,083 shares of the company’s stock after acquiring an additional 10,078 shares during the quarter. Edgestream Partners L.P.’s holdings in Take-Two Interactive Software were worth $2,386,000 at the end of the most recent quarter.
Other large investors have also recently made changes to their positions in the company. LBP AM SA boosted its holdings in shares of Take-Two Interactive Software by 298.2% in the 4th quarter. LBP AM SA now owns 64,611 shares of the company’s stock valued at $16,542,000 after buying an additional 48,384 shares in the last quarter. Patriot Financial Group Insurance Agency LLC raised its stake in shares of Take-Two Interactive Software by 597.1% during the 1st quarter. Patriot Financial Group Insurance Agency LLC now owns 5,744 shares of the company’s stock worth $1,134,000 after acquiring an additional 4,920 shares in the last quarter. Rockefeller Capital Management L.P. raised its stake in shares of Take-Two Interactive Software by 45.6% during the 4th quarter. Rockefeller Capital Management L.P. now owns 44,875 shares of the company’s stock worth $11,489,000 after acquiring an additional 14,050 shares in the last quarter. Fiera Capital Corp raised its stake in shares of Take-Two Interactive Software by 33.9% during the 4th quarter. Fiera Capital Corp now owns 64,403 shares of the company’s stock worth $16,489,000 after acquiring an additional 16,314 shares in the last quarter. Finally, Swedbank AB lifted its position in Take-Two Interactive Software by 7.6% during the fourth quarter. Swedbank AB now owns 134,638 shares of the company’s stock valued at $34,471,000 after acquiring an additional 9,556 shares during the last quarter. 95.46% of the stock is owned by institutional investors.
Take-Two Interactive Software Price Performance TTWO stock opened at $242.92 on Monday. The stock has a market capitalization of $45.42 billion, a PE ratio of -149.95, a price-to-earnings-growth ratio of 4.52 and a beta of 0.97. Take-Two Interactive Software, Inc. has a 52 week low of $187.63 and a 52 week high of $265.94. The company has a quick ratio of 1.24, a current ratio of 1.24 and a debt-to-equity ratio of 0.71. The firm has a 50 day moving average of $234.53 and a 200 day moving average of $221.49.
Analyst Ratings Changes TTWO has been the subject of several recent analyst reports. Bank of America raised their target price on shares of Take-Two Interactive Software from $320.00 to $368.00 and gave the company a “buy” rating in a research note on Tuesday, June 23rd. DA Davidson reaffirmed a “buy” rating and set a $300.00 price target on shares of Take-Two Interactive Software in a research report on Monday, June 15th. Wells Fargo & Company increased their price objective on Take-Two Interactive Software from $287.00 to $289.00 and gave the company an “overweight” rating in a report on Tuesday, July 7th. BTIG Research reissued a “buy” rating and issued a $293.00 price objective on shares of Take-Two Interactive Software in a research report on Monday, July 27th. Finally, BMO Capital Markets restated an “outperform” rating on shares of Take-Two Interactive Software in a research note on Tuesday, July 28th. Two investment analysts have rated the stock with a Strong Buy rating, sixteen have issued a Buy rating and one has issued a Sell rating to the company’s stock. Based on data from MarketBeat, Take-Two Interactive Software currently has an average rating of “Buy” and an average target price of $294.44.
Read Our Latest Stock Report on Take-Two Interactive Software
Insiders Place Their Bets In other news, insider Daniel P. Emerson sold 21,102 shares of Take-Two Interactive Software stock in a transaction on Tuesday, June 2nd. The shares were sold at an average price of $219.61, for a total transaction of $4,634,210.22. Following the completion of the sale, the insider directly owned 131,668 shares in the company, valued at approximately $28,915,609.48. The trade was a 13.81% decrease in their ownership of the stock. The transaction was disclosed in a filing with the SEC, which is accessible through the SEC website. The transaction was executed under a pre-arranged Rule 10b5-1 trading plan. The sale was made to cover tax withholding obligations related to the vesting of equity awards. Also, Director Jon J. Moses sold 500 shares of the business’s stock in a transaction on Monday, June 15th. The shares were sold at an average price of $215.22, for a total transaction of $107,610.00. Following the sale, the director directly owned 22,368 shares in the company, valued at $4,814,040.96. This trade represents a 2.19% decrease in their ownership of the stock. The SEC filing for this sale provides additional information. In the last quarter, insiders have sold 569,936 shares of company stock valued at $128,431,438. Corporate insiders own 1.12% of the company’s stock.
About Take-Two Interactive Software (Free Report)
Take-Two Interactive Software is an American video game publisher headquartered in New York City. Founded in 1993 by Ryan Brant, the company is publicly traded on the NASDAQ under the ticker TTWO and is led by Chairman and CEO Strauss Zelnick. Take-Two operates through distinct publishing labels that manage development, marketing and distribution of interactive entertainment for a global audience.
Take-Two’s publishing portfolio includes Rockstar Games and 2K, as well as the Private Division label, which supports independent and mid-size developers.
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Take-Two Interactive (TTWO - Free Report) ended the recent trading session at $242.92, demonstrating a -1.82% change from the preceding day's closing price. The stock trailed the S&P 500, which registered a daily gain of 0.7%. Meanwhile, the Dow experienced a rise of 0.53%, and the technology-dominated Nasdaq saw an increase of 1%.
The stock of publisher of "Grand Theft Auto" and other video games has fallen by 2.96% in the past month, lagging the Consumer Discretionary sector's gain of 2.33% and the S&P 500's loss of 0.49%.
The upcoming earnings release of Take-Two Interactive will be of great interest to investors. The company's earnings report is expected on August 7, 2026. It is anticipated that the company will report an EPS of $0.31, marking a 49.18% fall compared to the same quarter of the previous year. In the meantime, our current consensus estimate forecasts the revenue to be $1.35 billion, indicating a 4.81% decline compared to the corresponding quarter of the prior year.
Looking at the full year, the Zacks Consensus Estimates suggest analysts are expecting earnings of $6.86 per share and revenue of $8.56 billion. These totals would mark changes of +67.32% and +27.31%, respectively, from last year.
Investors should also note any recent changes to analyst estimates for Take-Two Interactive. Recent revisions tend to reflect the latest near-term business trends. As a result, upbeat changes in estimates indicate analysts' favorable outlook on the business health and profitability.
Empirical research indicates that these revisions in estimates have a direct correlation with impending stock price performance. To benefit from this, we have developed the Zacks Rank, a proprietary model which takes these estimate changes into account and provides an actionable rating system.
The Zacks Rank system, stretching from #1 (Strong Buy) to #5 (Strong Sell), has a noteworthy track record of outperforming, validated by third-party audits, with stocks rated #1 producing an average annual return of +25% since the year 1988. Over the last 30 days, the Zacks Consensus EPS estimate has witnessed a 3.2% increase. Currently, Take-Two Interactive is carrying a Zacks Rank of #1 (Strong Buy).
From a valuation perspective, Take-Two Interactive is currently exchanging hands at a Forward P/E ratio of 36.08. This denotes a premium relative to the industry average Forward P/E of 17.48.
Also, we should mention that TTWO has a PEG ratio of 3.61. This metric is used similarly to the famous P/E ratio, but the PEG ratio also takes into account the stock's expected earnings growth rate. The Gaming industry currently had an average PEG ratio of 1.31 as of yesterday's close.
The Gaming industry is part of the Consumer Discretionary sector. With its current Zacks Industry Rank of 193, this industry ranks in the bottom 22% of all industries, numbering over 250.
The Zacks Industry Rank gauges the strength of our industry groups by measuring the average Zacks Rank of the individual stocks within the groups. Our research shows that the top 50% rated industries outperform the bottom half by a factor of 2 to 1.
Be sure to use Zacks.com to monitor all these stock-influencing metrics, and more, throughout the forthcoming trading sessions.
Take-Two Interactive (TTWO - Free Report) has recently been on Zacks.com's list of the most searched stocks. Therefore, you might want to consider some of the key factors that could influence the stock's performance in the near future.
Over the past month, shares of this publisher of "Grand Theft Auto" and other video games have returned -1.6%, compared to the Zacks S&P 500 composite's -1.5% change. During this period, the Zacks Gaming industry, which Take-Two falls in, has lost 0.7%. The key question now is: What could be the stock's future direction?
Although media reports or rumors about a significant change in a company's business prospects usually cause its stock to trend and lead to an immediate price change, there are always certain fundamental factors that ultimately drive the buy-and-hold decision.
Revisions to Earnings EstimatesRather than focusing on anything else, we at Zacks prioritize evaluating the change in a company's earnings projection. This is because we believe the fair value for its stock is determined by the present value of its future stream of earnings.
We essentially look at how sell-side analysts covering the stock are revising their earnings estimates to reflect the impact of the latest business trends. And if earnings estimates go up for a company, the fair value for its stock goes up. A higher fair value than the current market price drives investors' interest in buying the stock, leading to its price moving higher. This is why empirical research shows a strong correlation between trends in earnings estimate revisions and near-term stock price movements.
For the current quarter, Take-Two is expected to post earnings of $0.31 per share, indicating a change of -49.2% from the year-ago quarter. The Zacks Consensus Estimate has changed +3.6% over the last 30 days.
The consensus earnings estimate of $6.86 for the current fiscal year indicates a year-over-year change of +67.3%. This estimate has changed +5.4% over the last 30 days.
For the next fiscal year, the consensus earnings estimate of $10.06 indicates a change of +46.7% from what Take-Two is expected to report a year ago. Over the past month, the estimate has remained unchanged.
With an impressive externally audited track record, our proprietary stock rating tool -- the Zacks Rank -- is a more conclusive indicator of a stock's near-term price performance, as it effectively harnesses the power of earnings estimate revisions. The size of the recent change in the consensus estimate, along with three other factors related to earnings estimates, has resulted in a Zacks Rank #1 (Strong Buy) for Take-Two.
The chart below shows the evolution of the company's forward 12-month consensus EPS estimate:
12 Month EPS
Projected Revenue GrowthEven though a company's earnings growth is arguably the best indicator of its financial health, nothing much happens if it cannot raise its revenues. It's almost impossible for a company to grow its earnings without growing its revenue for long periods. Therefore, knowing a company's potential revenue growth is crucial.
In the case of Take-Two, the consensus sales estimate of $1.35 billion for the current quarter points to a year-over-year change of -4.8%. The $8.56 billion and $9.29 billion estimates for the current and next fiscal years indicate changes of +27.3% and +8.6%, respectively.
Last Reported Results and Surprise HistoryTake-Two reported revenues of $1.58 billion in the last reported quarter, representing a year-over-year change of -0.1%. EPS of $0.8 for the same period compares with $1.09 a year ago.
Compared to the Zacks Consensus Estimate of $1.55 billion, the reported revenues represent a surprise of +1.9%. The EPS surprise was +42.86%.
The company beat consensus EPS estimates in each of the trailing four quarters. The company topped consensus revenue estimates each time over this period.
ValuationWithout considering a stock's valuation, no investment decision can be efficient. In predicting a stock's future price performance, it's crucial to determine whether its current price correctly reflects the intrinsic value of the underlying business and the company's growth prospects.
While comparing the current values of a company's valuation multiples, such as price-to-earnings (P/E), price-to-sales (P/S), and price-to-cash flow (P/CF), with its own historical values helps determine whether its stock is fairly valued, overvalued, or undervalued, comparing the company relative to its peers on these parameters gives a good sense of the reasonability of the stock's price.
The Zacks Value Style Score (part of the Zacks Style Scores system), which pays close attention to both traditional and unconventional valuation metrics to grade stocks from A to F (an A is better than a B; a B is better than a C; and so on), is pretty helpful in identifying whether a stock is overvalued, rightly valued, or temporarily undervalued.
Take-Two is graded F on this front, indicating that it is trading at a premium to its peers. Click here to see the values of some of the valuation metrics that have driven this grade.
ConclusionThe facts discussed here and much other information on Zacks.com might help determine whether or not it's worthwhile paying attention to the market buzz about Take-Two. However, its Zacks Rank #1 does suggest that it may outperform the broader market in the near term.
Analyst’s Disclosure: I/we have a beneficial long position in the shares of META either through stock ownership, options, or other derivatives. I wrote this article myself, and it expresses my own opinions. I am not receiving compensation for it (other than from Seeking Alpha). I have no business relationship with any company whose stock is mentioned in this article.
Disclaimer: I am not an investment advisor or professional. This article is my own personal opinion and is not meant to be a recommendation of the purchase or sale of stock. The investments and strategies discussed within this article are solely my personal opinions and commentary on the subject. This article has been written for research and educational purposes only. Anything written in this article does not take into account the reader’s particular investment objectives, financial situation, needs, or personal circumstances and is not intended to be specific to you. Investors should conduct their own research before investing to see if the companies discussed in this article fit into their portfolio parameters. Just because something may be an enticing investment for myself or someone else, it may not be the correct investment for you.
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In the latest close session, Take-Two Interactive (TTWO - Free Report) was up +1.5% at $247.62. The stock's change was more than the S&P 500's daily gain of 0.21%. Elsewhere, the Dow saw an upswing of 1.03%, while the tech-heavy Nasdaq depreciated by 0.22%.
The publisher of "Grand Theft Auto" and other video games's shares have seen a decrease of 1.29% over the last month, not keeping up with the Consumer Discretionary sector's loss of 0.15% and the S&P 500's gain of 1.7%.
Investors will be eagerly watching for the performance of Take-Two Interactive in its upcoming earnings disclosure. The company's earnings report is set to be unveiled on August 7, 2026. The company is expected to report EPS of $0.31, down 49.18% from the prior-year quarter. Meanwhile, the latest consensus estimate predicts the revenue to be $1.35 billion, indicating a 4.81% decrease compared to the same quarter of the previous year.
TTWO's full-year Zacks Consensus Estimates are calling for earnings of $6.77 per share and revenue of $8.56 billion. These results would represent year-over-year changes of +65.12% and +27.31%, respectively.
Investors should also pay attention to any latest changes in analyst estimates for Take-Two Interactive. Recent revisions tend to reflect the latest near-term business trends. Therefore, positive revisions in estimates convey analysts' confidence in the business performance and profit potential.
Our research shows that these estimate changes are directly correlated with near-term stock prices. To capitalize on this, we've crafted the Zacks Rank, a unique model that incorporates these estimate changes and offers a practical rating system.
The Zacks Rank system, stretching from #1 (Strong Buy) to #5 (Strong Sell), has a noteworthy track record of outperforming, validated by third-party audits, with stocks rated #1 producing an average annual return of +25% since the year 1988. The Zacks Consensus EPS estimate has moved 2.08% higher within the past month. Take-Two Interactive is currently sporting a Zacks Rank of #1 (Strong Buy).
Looking at its valuation, Take-Two Interactive is holding a Forward P/E ratio of 36.03. For comparison, its industry has an average Forward P/E of 18.7, which means Take-Two Interactive is trading at a premium to the group.
We can additionally observe that TTWO currently boasts a PEG ratio of 3.6. The PEG ratio is similar to the widely-used P/E ratio, but this metric also takes the company's expected earnings growth rate into account. As of the close of trade yesterday, the Gaming industry held an average PEG ratio of 1.25.
The Gaming industry is part of the Consumer Discretionary sector. At present, this industry carries a Zacks Industry Rank of 183, placing it within the bottom 26% of over 250 industries.
The Zacks Industry Rank assesses the strength of our separate industry groups by calculating the average Zacks Rank of the individual stocks contained within the groups. Our research shows that the top 50% rated industries outperform the bottom half by a factor of 2 to 1.
Remember to apply Zacks.com to follow these and more stock-moving metrics during the upcoming trading sessions.
Investors often turn to recommendations made by Wall Street analysts before making a Buy, Sell, or Hold decision about a stock. While media reports about rating changes by these brokerage-firm employed (or sell-side) analysts often affect a stock's price, do they really matter?
Let's take a look at what these Wall Street heavyweights have to say about Take-Two Interactive (TTWO - Free Report) before we discuss the reliability of brokerage recommendations and how to use them to your advantage.
Take-Two currently has an average brokerage recommendation (ABR) of 1.20, on a scale of 1 to 5 (Strong Buy to Strong Sell), calculated based on the actual recommendations (Buy, Hold, Sell, etc.) made by 30 brokerage firms. An ABR of 1.20 approximates between Strong Buy and Buy.
Of the 30 recommendations that derive the current ABR, 26 are Strong Buy and two are Buy. Strong Buy and Buy respectively account for 86.7% and 6.7% of all recommendations.
Brokerage Recommendation Trends for TTWO
Check price target & stock forecast for Take-Two here>>>
The ABR suggests buying Take-Two, but making an investment decision solely on the basis of this information might not be a good idea. According to several studies, brokerage recommendations have little to no success guiding investors to choose stocks with the most potential for price appreciation.
Do you wonder why? As a result of the vested interest of brokerage firms in a stock they cover, their analysts tend to rate it with a strong positive bias. According to our research, brokerage firms assign five "Strong Buy" recommendations for every "Strong Sell" recommendation.
In other words, their interests aren't always aligned with retail investors, rarely indicating where the price of a stock could actually be heading. Therefore, the best use of this information could be validating your own research or an indicator that has proven to be highly successful in predicting a stock's price movement.
Zacks Rank, our proprietary stock rating tool with an impressive externally audited track record, categorizes stocks into five groups, ranging from Zacks Rank #1 (Strong Buy) to Zacks Rank #5 (Strong Sell), and is an effective indicator of a stock's price performance in the near future. Therefore, using the ABR to validate the Zacks Rank could be an efficient way of making a profitable investment decision.
ABR Should Not Be Confused With Zacks RankIn spite of the fact that Zacks Rank and ABR both appear on a scale from 1 to 5, they are two completely different measures.
The ABR is calculated solely based on brokerage recommendations and is typically displayed with decimals (example: 1.28). In contrast, the Zacks Rank is a quantitative model allowing investors to harness the power of earnings estimate revisions. It is displayed in whole numbers -- 1 to 5.
Analysts employed by brokerage firms have been and continue to be overly optimistic with their recommendations. Since the ratings issued by these analysts are more favorable than their research would support because of the vested interest of their employers, they mislead investors far more often than they guide.
On the other hand, earnings estimate revisions are at the core of the Zacks Rank. And empirical research shows a strong correlation between trends in earnings estimate revisions and near-term stock price movements.
Furthermore, the different grades of the Zacks Rank are applied proportionately across all stocks for which brokerage analysts provide earnings estimates for the current year. In other words, at all times, this tool maintains a balance among the five ranks it assigns.
There is also a key difference between the ABR and Zacks Rank when it comes to freshness. When you look at the ABR, it may not be up-to-date. Nonetheless, since brokerage analysts constantly revise their earnings estimates to reflect changing business trends, and their actions get reflected in the Zacks Rank quickly enough, it is always timely in predicting future stock prices.
Should You Invest in TTWO?Looking at the earnings estimate revisions for Take-Two, the Zacks Consensus Estimate for the current year has increased 2.1% over the past month to $6.77.
Analysts' growing optimism over the company's earnings prospects, as indicated by strong agreement among them in revising EPS estimates higher, could be a legitimate reason for the stock to soar in the near term.
The size of the recent change in the consensus estimate, along with three other factors related to earnings estimates, has resulted in a Zacks Rank #1 (Strong Buy) for Take-Two. You can see the complete list of today's Zacks Rank #1 (Strong Buy) stocks here >>>>
Therefore, the Buy-equivalent ABR for Take-Two may serve as a useful guide for investors.
Delta Global Management LP raised its holdings in Take-Two Interactive Software, Inc. (NASDAQ:TTWO – Free Report) by 618.2% during the first quarter, according to the company in its most recent 13F filing with the SEC. The fund owned 9,459 shares of the company’s stock after buying an additional 8,142 shares during the quarter. Delta Global Management LP’s holdings in Take-Two Interactive Software were worth $1,868,000 at the end of the most recent quarter.
Other hedge funds have also recently made changes to their positions in the company. MCF Advisors LLC purchased a new stake in Take-Two Interactive Software in the fourth quarter worth $25,000. GHP Investment Advisors Inc. purchased a new position in Take-Two Interactive Software during the 4th quarter valued at $28,000. MV Capital Management Inc. bought a new position in Take-Two Interactive Software in the 4th quarter worth $34,000. Rachor Investment Advisory Services LLC bought a new position in Take-Two Interactive Software in the 4th quarter worth $34,000. Finally, Reflection Asset Management purchased a new stake in shares of Take-Two Interactive Software in the 4th quarter worth about $40,000. 95.46% of the stock is owned by hedge funds and other institutional investors.
Take-Two Interactive Software Stock Performance Take-Two Interactive Software stock opened at $231.65 on Monday. The company has a quick ratio of 1.24, a current ratio of 1.24 and a debt-to-equity ratio of 0.71. The company has a market capitalization of $43.01 billion, a P/E ratio of -142.99, a PEG ratio of 4.44 and a beta of 0.96. The stock’s 50 day moving average is $233.61 and its 200 day moving average is $221.74. Take-Two Interactive Software, Inc. has a twelve month low of $187.63 and a twelve month high of $265.94.
Analyst Upgrades and Downgrades A number of equities research analysts have recently weighed in on the stock. Benchmark reaffirmed a “buy” rating on shares of Take-Two Interactive Software in a research note on Friday, May 22nd. BMO Capital Markets increased their price target on shares of Take-Two Interactive Software from $280.00 to $285.00 and gave the stock an “outperform” rating in a research note on Thursday, June 25th. DA Davidson restated a “buy” rating and issued a $300.00 price objective on shares of Take-Two Interactive Software in a report on Monday, June 15th. Weiss Ratings reaffirmed a “sell (d-)” rating on shares of Take-Two Interactive Software in a research report on Friday, July 10th. Finally, Piper Sandler reiterated an “overweight” rating on shares of Take-Two Interactive Software in a report on Tuesday, June 16th. One analyst has rated the stock with a Strong Buy rating, sixteen have given a Buy rating, one has issued a Hold rating and one has assigned a Sell rating to the company’s stock. According to MarketBeat.com, the stock presently has a consensus rating of “Moderate Buy” and a consensus price target of $294.44.
Read Our Latest Research Report on TTWO
Insider Buying and Selling at Take-Two Interactive Software In other news, insider Daniel P. Emerson sold 21,102 shares of the firm’s stock in a transaction on Tuesday, June 2nd. The stock was sold at an average price of $219.61, for a total transaction of $4,634,210.22. Following the completion of the transaction, the insider directly owned 131,668 shares in the company, valued at $28,915,609.48. This trade represents a 13.81% decrease in their ownership of the stock. The sale was disclosed in a legal filing with the Securities & Exchange Commission, which is available through the SEC website. The transaction was executed under a pre-arranged Rule 10b5-1 trading plan. The sale was made to cover tax withholding obligations related to the vesting of equity awards. Also, Director Michael Dornemann sold 1,151 shares of Take-Two Interactive Software stock in a transaction dated Thursday, June 4th. The stock was sold at an average price of $217.02, for a total value of $249,790.02. Following the completion of the transaction, the director directly owned 20,374 shares of the company’s stock, valued at approximately $4,421,565.48. This represents a 5.35% decrease in their position. Additional details regarding this sale are available in the official SEC disclosure. Insiders have sold 569,936 shares of company stock valued at $128,431,438 in the last ninety days. Corporate insiders own 1.34% of the company’s stock.
Take-Two Interactive Software Company Profile (Free Report)
Take-Two Interactive Software is an American video game publisher headquartered in New York City. Founded in 1993 by Ryan Brant, the company is publicly traded on the NASDAQ under the ticker TTWO and is led by Chairman and CEO Strauss Zelnick. Take-Two operates through distinct publishing labels that manage development, marketing and distribution of interactive entertainment for a global audience.
Take-Two’s publishing portfolio includes Rockstar Games and 2K, as well as the Private Division label, which supports independent and mid-size developers.
Featured Articles Five stocks we like better than Take-Two Interactive Software RTX and Lockheed Earnings: Can Strong Guidance Reset the Defense Trade? These 4 Earnings Reports Expose the Market’s Growing Economic Divide Broadcom May Be the Biggest Winner From Alphabet’s Earnings Volatility Is Back and These 3 Market Tollbooths Are Best Positioned to Profit Want to see what other hedge funds are holding TTWO? Visit HoldingsChannel.com to get the latest 13F filings and insider trades for Take-Two Interactive Software, Inc. (NASDAQ:TTWO – Free Report).
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